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Fixed some styling bugs, optimized resize for large files
[wxWidgets.git]
/
include
/
wx
/
os2
/
bitmap.h
diff --git
a/include/wx/os2/bitmap.h
b/include/wx/os2/bitmap.h
index ca736176eaf8b1a09e9c5b2a47a721784a3e1e98..e1953d303419951e3d594982f3d648fc7e56bee0 100644
(file)
--- a/
include/wx/os2/bitmap.h
+++ b/
include/wx/os2/bitmap.h
@@
-12,10
+12,6
@@
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#ifdef __GNUG__
- #pragma interface "bitmap.h"
-#endif
-
#include "wx/os2/private.h"
#include "wx/os2/gdiimage.h"
#include "wx/gdicmn.h"
#include "wx/os2/private.h"
#include "wx/os2/gdiimage.h"
#include "wx/gdicmn.h"
@@
-106,10
+102,7
@@
public:
);
// If depth is omitted, will create a bitmap compatible with the display
);
// If depth is omitted, will create a bitmap compatible with the display
- wxBitmap( int nWidth
- ,int nHeight
- ,int nDepth = -1
- );
+ wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
wxBitmap( const wxImage& image, int depth = -1 )
{ (void)CreateFromImage(image, depth); }
wxBitmap( const wxImage& image, int depth = -1 )
{ (void)CreateFromImage(image, depth); }
@@
-165,6
+158,9
@@
public:
virtual bool LoadFile( int nId
,long lType = wxBITMAP_TYPE_BMP_RESOURCE
);
virtual bool LoadFile( int nId
,long lType = wxBITMAP_TYPE_BMP_RESOURCE
);
+ virtual bool LoadFile( const wxString& rName
+ ,long lType = wxBITMAP_TYPE_XPM
+ );
virtual bool SaveFile( const wxString& rName
,int lType
,const wxPalette* pCmap = NULL
virtual bool SaveFile( const wxString& rName
,int lType
,const wxPalette* pCmap = NULL
@@
-315,6
+311,12
@@
public:
,int nDesiredWidth
,int nDesiredHeight
);
,int nDesiredWidth
,int nDesiredHeight
);
+ virtual bool LoadFile( wxBitmap* pBitmap
+ ,const wxString& rName
+ ,long lFlags
+ ,int nDesiredWidth
+ ,int nDesiredHeight
+ );
virtual bool SaveFile( wxBitmap* pBitmap
,const wxString& rName
,int lType
virtual bool SaveFile( wxBitmap* pBitmap
,const wxString& rName
,int lType
@@
-339,14
+341,14
@@
public:
,int lType
);
private:
,int lType
);
private:
- inline virtual bool Load( wxGDIImage*
pImage
- ,const wxString&
rName
- ,HPS
hPs
- ,long
lFlags
- ,int
nDesiredWidth
- ,int
nDesiredHeight
+ inline virtual bool Load( wxGDIImage*
WXUNUSED(pImage)
+ ,const wxString&
WXUNUSED(rName)
+ ,HPS
WXUNUSED(hPs)
+ ,long
WXUNUSED(lFlags)
+ ,int
WXUNUSED(nDesiredWidth)
+ ,int
WXUNUSED(nDesiredHeight)
)
)
- { return
FALSE
; }
+ { return
false
; }
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
}; // end of CLASS wxBitmapHandler
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
}; // end of CLASS wxBitmapHandler