#ifndef _WX_MSW_TOPLEVEL_H_
#define _WX_MSW_TOPLEVEL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "toplevel.h"
-#endif
-
#if wxUSE_SYSTEM_OPTIONS
#define wxMAC_WINDOW_PLAIN_TRANSITION _T("mac.window-plain-transition")
#endif
virtual wxPoint GetClientAreaOrigin() const;
+ // Attracts the users attention to this window if the application is
+ // inactive (should be called when a background event occurs)
+ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
+
// implement base class pure virtuals
virtual void Maximize(bool maximize = TRUE);
virtual bool IsMaximized() const;
virtual bool SetShape(const wxRegion& region);
- virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style) = wxFULLSCREEN_ALL)
- { return FALSE; }
- virtual bool IsFullScreen() const { return FALSE; }
+ virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) ;
+ virtual bool IsFullScreen() const ;
// implementation from now on
// --------------------------
WXWindow MacGetWindowRef() { return m_macWindow ; }
virtual void MacActivate( long timestamp , bool inIsActivating ) ;
+ virtual void MacPerformUpdates() ;
virtual void Raise();
virtual void Lower();
WXWindow m_macWindow ;
wxWindowMac* m_macFocus ;
+ void *m_macFullScreenData ;
static wxTopLevelWindowMac *s_macDeactivateWindow;
private :