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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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BSC32=bscmake.exe
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-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# End Source File
# Begin Source File
+SOURCE=.\common\hashmap.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\http.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\utilsexc.cpp
# End Source File
+# Begin Source File
+
+SOURCE=.\msw\volume.cpp
+# End Source File
# Begin Source File
InputPath=..\include\wx\msw\setup.h
"../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedllu\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
InputPath=..\include\wx\msw\setup.h
"../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedllud\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\baseu\wx\setup.h
+ copy "$(InputPath)" ..\lib\baseu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
InputPath=..\include\wx\msw\setup.h
"../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\baseud\wx\setup.h
+ copy "$(InputPath)" ..\lib\baseud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
InputPath=..\include\wx\msw\setup.h
"../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedll\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
InputPath=..\include\wx\msw\setup.h
"../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedlld\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release"
# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\base\wx\setup.h
+ copy "$(InputPath)" ..\lib\base\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
InputPath=..\include\wx\msw\setup.h
"../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\based\wx\setup.h
+ copy "$(InputPath)" ..\lib\based\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
+SOURCE=..\include\wx\features.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ffile.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\hashmap.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\intl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\ipc.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ipcbase.h
# End Source File
# Begin Source File
+SOURCE=..\include\wx\isql.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\wx\isqlext.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\list.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\unzip.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\url.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\volume.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\wfstream.h
# End Source File
# Begin Source File