// does not prepare the window DC
#define wxBUFFER_CLIENT_AREA 0x02
-class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
+// Set when not using specific buffer bitmap. Note that this
+// is private style and not returned by GetStyle.
+#define wxBUFFER_USES_SHARED_BUFFER 0x04
+
+class WXDLLIMPEXP_CORE wxBufferedDC : public wxMemoryDC
{
public:
// Default ctor, must subsequently call Init for two stage construction.
wxBufferedDC()
: m_dc(NULL),
+ m_buffer(NULL),
m_style(0)
{
}
// Construct a wxBufferedDC using a user supplied buffer.
wxBufferedDC(wxDC *dc,
- const wxBitmap& buffer = wxNullBitmap,
+ wxBitmap& buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA)
- : m_dc(NULL)
+ : m_dc(NULL), m_buffer(NULL)
{
Init(dc, buffer, style);
}
// (where area is usually something like the size of the window
// being buffered)
wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
- : m_dc(NULL)
+ : m_dc(NULL), m_buffer(NULL)
{
Init(dc, area, style);
}
// These reimplement the actions of the ctors for two stage creation
void Init(wxDC *dc,
- const wxBitmap& buffer = wxNullBitmap,
+ wxBitmap& buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA)
{
InitCommon(dc, style);
- m_buffer = buffer;
+ m_buffer = &buffer;
UseBuffer();
}
// Usually called in the dtor or by the dtor of derived classes if the
// BufferedDC must blit before the derived class (which may own the dc it's
// blitting to) is destroyed.
- void UnMask()
- {
- wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
- wxASSERT_MSG( m_buffer.IsOk(), _T("invalid backing store") );
-
- wxCoord x = 0,
- y = 0;
-
- if ( m_style & wxBUFFER_CLIENT_AREA )
- GetDeviceOrigin(&x, &y);
-
- m_dc->Blit(0, 0, m_buffer.GetWidth(), m_buffer.GetHeight(),
- this, -x, -y );
- m_dc = NULL;
- }
+ void UnMask();
// Set and get the style
void SetStyle(int style) { m_style = style; }
- int GetStyle() const { return m_style; }
+ int GetStyle() const { return m_style & ~wxBUFFER_USES_SHARED_BUFFER; }
private:
// common part of Init()s
wxDC *m_dc;
// the buffer (selected in this DC), initially invalid
- wxBitmap m_buffer;
+ wxBitmap *m_buffer;
// the buffering style
int m_style;
DECLARE_DYNAMIC_CLASS(wxBufferedDC)
- DECLARE_NO_COPY_CLASS(wxBufferedDC)
+ wxDECLARE_NO_COPY_CLASS(wxBufferedDC);
};
// Creates a double buffered wxPaintDC, optionally allowing the
// user to specify their own buffer to use.
-class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
+class WXDLLIMPEXP_CORE wxBufferedPaintDC : public wxBufferedDC
{
public:
// If no bitmap is supplied by the user, a temporary one will be created.
- wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
+ wxBufferedPaintDC(wxWindow *window, wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
: m_paintdc(window)
{
// If we're buffering the virtual window, scale the paint DC as well
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
- if( buffer != wxNullBitmap )
+ if( buffer.IsOk() )
Init(&m_paintdc, buffer, style);
else
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// If no bitmap is supplied by the user, a temporary one will be created.
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
- Init(&m_paintdc, window->GetClientSize(), style);
+ Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// default copy ctor ok.
UnMask();
}
+protected:
+ // return the size needed by the buffer: this depends on whether we're
+ // buffering just the currently shown part or the total (scrolled) window
+ static wxSize GetBufferedSize(wxWindow *window, int style)
+ {
+ return style & wxBUFFER_VIRTUAL_AREA ? window->GetVirtualSize()
+ : window->GetClientSize();
+ }
+
private:
wxPaintDC m_paintdc;
DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
- DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
+ wxDECLARE_NO_COPY_CLASS(wxBufferedPaintDC);
};
#ifdef __WXDEBUG__
-class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
+class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
{
public:
wxT("and also, if needed, paint the background manually in the paint event handler."));
}
- DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
+ wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC);
};
#else // !__WXDEBUG__