// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "controlbase.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_CONTROLS
#include "wx/window.h" // base class
-WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
// ----------------------------------------------------------------------------
// wxControl is the base class for all controls
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxControlNameStr);
- // simulates the event of given type (i.e. wxButton::Command() is just as
- // if the button was clicked)
- virtual void Command(wxCommandEvent &event);
-
// get the control alignment (left/right/centre, top/bottom/centre)
int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
+ // get the string without mnemonic characters ('&')
+ static wxString GetLabelText(const wxString& label);
+
+ // get just the text of the label, without mnemonic characters ('&')
+ wxString GetLabelText() const { return GetLabelText(GetLabel()); }
+
// controls by default inherit the colours of their parents, if a
// particular control class doesn't want to do it, it can override
// ShouldInheritColours() to return false
virtual bool ShouldInheritColours() const { return true; }
+
+ // WARNING: this doesn't work for all controls nor all platforms!
+ //
+ // simulates the event of given type (i.e. wxButton::Command() is just as
+ // if the button was clicked)
+ virtual void Command(wxCommandEvent &event);
+
+ virtual void SetLabel( const wxString &label );
+ virtual bool SetFont(const wxFont& font);
+
+ // wxControl-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
+
protected:
// creates the control (calls wxWindowBase::CreateBase inside) and adds it
// to the list of parents children
const wxValidator& validator,
const wxString& name);
- // inherit colour and font settings from the parent window
- void InheritAttributes();
-
// initialize the common fields of wxCommandEvent
void InitCommandEvent(wxCommandEvent& event) const;
#if defined(__WXUNIVERSAL__)
#include "wx/univ/control.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/control.h"
#elif defined(__WXMSW__)
#include "wx/msw/control.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/control.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/control.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/control.h"
#elif defined(__WXMAC__)
#include "wx/mac/control.h"
#elif defined(__WXCOCOA__)