#endif
+static const int IDM_WINDOWTILE = 4001;
+static const int IDM_WINDOWTILEHOR = 4001;
+static const int IDM_WINDOWCASCADE = 4002;
+static const int IDM_WINDOWICONS = 4003;
+static const int IDM_WINDOWNEXT = 4004;
+static const int IDM_WINDOWTILEVERT = 4005;
+
+// This range gives a maximum of 500 MDI children. Should be enough :-)
+static const int wxFIRST_MDI_CHILD = 4100;
+static const int wxLAST_MDI_CHILD = 4600;
+
+// Status border dimensions
+static const int wxTHICK_LINE_BORDER = 3;
+
// Parent frame
wxMDIParentFrame::wxMDIParentFrame()
{
+ m_clientWindow = NULL;
+ m_currentChild = NULL;
+ m_windowMenu = (wxMenu*) NULL;
+ m_parentFrameActive = TRUE;
}
bool wxMDIParentFrame::Create(wxWindow *parent,
long style,
const wxString& name)
{
- if (!parent)
- wxTopLevelWindows.Append(this);
-
- SetName(name);
- m_windowStyle = style;
-
- if (parent) parent->AddChild(this);
-
- if ( id > -1 )
- m_windowId = id;
- else
- m_windowId = (int)NewControlId();
-
- // TODO: create MDI parent frame
-
- wxModelessWindows.Append(this);
+ m_clientWindow = NULL;
+ m_currentChild = NULL;
+
+ // this style can be used to prevent a window from having the standard MDI
+ // "Window" menu
+ if ( style & wxFRAME_NO_WINDOW_MENU )
+ {
+ m_windowMenu = (wxMenu *)NULL;
+ style -= wxFRAME_NO_WINDOW_MENU ;
+ }
+ else // normal case: we have the window menu, so construct it
+ {
+ m_windowMenu = new wxMenu;
+
+ m_windowMenu->Append(IDM_WINDOWCASCADE, wxT("&Cascade"));
+ m_windowMenu->Append(IDM_WINDOWTILEHOR, wxT("Tile &Horizontally"));
+ m_windowMenu->Append(IDM_WINDOWTILEVERT, wxT("Tile &Vertically"));
+ m_windowMenu->AppendSeparator();
+ m_windowMenu->Append(IDM_WINDOWICONS, wxT("&Arrange Icons"));
+ m_windowMenu->Append(IDM_WINDOWNEXT, wxT("&Next"));
+ }
+
+ wxFrame::Create( parent , id , title , wxPoint( 2000 , 2000 ) , size , style , name ) ;
+ m_parentFrameActive = TRUE;
+
+ OnCreateClient();
return TRUE;
}
wxMDIParentFrame::~wxMDIParentFrame()
{
+ DestroyChildren();
+ // already delete by DestroyChildren()
+ m_frameToolBar = NULL;
+ m_frameStatusBar = NULL;
+ m_clientWindow = NULL ;
+
+ if (m_windowMenu)
+ {
+ delete m_windowMenu;
+ m_windowMenu = (wxMenu*) NULL;
+ }
+
+ if ( m_clientWindow )
+ {
+ delete m_clientWindow;
+ m_clientWindow = NULL ;
+ }
}
+
// Get size *available for subwindows* i.e. excluding menu bar.
void wxMDIParentFrame::DoGetClientSize(int *x, int *y) const
{
- wxFrame::DoGetClientSize( x , y ) ;
+ wxDisplaySize( x , y ) ;
}
void wxMDIParentFrame::SetMenuBar(wxMenuBar *menu_bar)
void wxMDIParentFrame::OnActivate(wxActivateEvent& event)
{
- // Do nothing
+ if ( m_currentChild && event.GetActive() )
+ {
+ wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_currentChild->GetId());
+ event.SetEventObject( m_currentChild );
+ m_currentChild->GetEventHandler()->ProcessEvent(event) ;
+ }
+ else if ( event.GetActive() )
+ {
+ if ( m_frameMenuBar != NULL )
+ {
+ m_frameMenuBar->MacInstallMenuBar() ;
+ }
+
+ }
}
// Returns the active MDI child window
wxMDIChildFrame *wxMDIParentFrame::GetActiveChild() const
{
- // TODO
- return NULL;
+ return m_currentChild ;
}
// Create the client window class (don't Create the window,
// just return a new class)
wxMDIClientWindow *wxMDIParentFrame::OnCreateClient()
{
- return new wxMDIClientWindow ;
+ m_clientWindow = new wxMDIClientWindow( this );
+ return m_clientWindow;
}
// Responds to colour changes, and passes event on to children.
// Child frame
wxMDIChildFrame::wxMDIChildFrame()
+{
+ Init() ;
+}
+void wxMDIChildFrame::Init()
{
}
if (parent) parent->AddChild(this);
- // TODO: create child frame
+ MacCreateRealWindow( title, pos , size , MacRemoveBordersFromStyle(style) , name ) ;
+
+ m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDocumentWindowBackground ;
wxModelessWindows.Append(this);
return FALSE;
wxMDIChildFrame::~wxMDIChildFrame()
{
-}
-
-// Set the client size (i.e. leave the calculation of borders etc.
-// to wxWindows)
-void wxMDIChildFrame::SetClientSize(int width, int height)
-{
- // TODO
-}
-
-void wxMDIChildFrame::GetPosition(int *x, int *y) const
-{
- // TODO
+ DestroyChildren();
+ // already delete by DestroyChildren()
+ m_frameToolBar = NULL;
+ m_frameStatusBar = NULL;
}
void wxMDIChildFrame::SetMenuBar(wxMenuBar *menu_bar)
// MDI operations
void wxMDIChildFrame::Maximize()
{
- // TODO
+ wxFrame::Maximize() ;
}
void wxMDIChildFrame::Restore()
{
- // TODO
+ wxFrame::Restore() ;
}
void wxMDIChildFrame::Activate()
{
- // TODO
}
-// Client window
+//-----------------------------------------------------------------------------
+// wxMDIClientWindow
+//-----------------------------------------------------------------------------
wxMDIClientWindow::wxMDIClientWindow()
{
wxMDIClientWindow::~wxMDIClientWindow()
{
+ DestroyChildren();
}
bool wxMDIClientWindow::CreateClient(wxMDIParentFrame *parent, long style)
{
- // TODO create client window
+
+ m_windowId = (int)NewControlId();
+
+ if ( parent )
+ {
+ parent->AddChild(this);
+ }
m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE);
- return FALSE;
+ wxModelessWindows.Append(this);
+ return TRUE;
}
// Explicitly call default scroll behaviour