// to create files in SVG (Scalable Vector Graphics) format.
#define wxUSE_SVG 1
+// Should wxDC provide SetTransformMatrix() and related methods?
+//
+// Default is 1 but can be set to 0 if this functionality is not used. Notice
+// that currently only wxMSW supports this so setting this to 0 doesn't change
+// much for non-MSW platforms (although it will still save a few bytes
+// probably).
+//
+// Recommended setting: 1.
+#define wxUSE_DC_TRANSFORM_MATRIX 1
+
// ----------------------------------------------------------------------------
// image format support
// ----------------------------------------------------------------------------
// Recommended setting: 1, required by wxMediaCtrl
#define wxUSE_ACTIVEX 1
-// wxDC cacheing implementation
+// wxDC caching implementation
#define wxUSE_DC_CACHEING 1
// Set this to 1 to enable wxDIB class used internally for manipulating