/////////////////////////////////////////////////////////////////////////////
-// Name: font.cpp
+// Name: src/mac/classic/font.cpp
// Purpose: wxFont class
// Author: Stefan Csomor
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "font.h"
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
#endif
-#include "wx/defs.h"
-#include "wx/string.h"
#include "wx/font.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+#endif
+
#include "wx/fontutil.h"
#include "wx/gdicmn.h"
#include "wx/utils.h"
, m_family(wxDEFAULT)
, m_style(wxNORMAL)
, m_weight(wxNORMAL)
- , m_underlined(FALSE)
+ , m_underlined(false)
, m_faceName(wxT("Geneva"))
, m_encoding(wxFONTENCODING_DEFAULT)
, m_macFontNum(0)
, m_macFontStyle(0)
, m_macATSUFontID()
{
- Init(10, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE,
+ Init(10, wxDEFAULT, wxNORMAL, wxNORMAL, false,
wxT("Geneva"), wxFONTENCODING_DEFAULT);
}
}
virtual ~wxFontRefData();
- void SetNoAntiAliasing( bool no = TRUE ) { m_noAA = no; }
+ void SetNoAntiAliasing( bool no = true ) { m_noAA = no; }
bool GetNoAntiAliasing() const { return m_noAA; }
-
+
protected:
// common part of all ctors
void Init(int size,
bool m_underlined;
wxString m_faceName;
wxFontEncoding m_encoding;
- bool m_noAA; // No anti-aliasing
-
+ bool m_noAA; // No anti-aliasing
+
public:
short m_macFontNum;
short m_macFontSize;
m_macFontSize = 0;
m_macFontStyle = 0;
m_fontId = 0;
- m_noAA = FALSE;
+ m_noAA = false;
}
wxFontRefData::~wxFontRefData()
void wxFontRefData::MacFindFont()
{
- if( m_faceName.Length() == 0 )
+ if( m_faceName.empty() )
{
switch( m_family )
{
m_macFontStyle = 0;
if (m_weight == wxBOLD)
m_macFontStyle |= bold;
- if (m_style == wxITALIC || m_style == wxSLANT)
+ if (m_style == wxITALIC || m_style == wxSLANT)
m_macFontStyle |= italic;
- if (m_underlined)
+ if (m_underlined)
m_macFontStyle |= underline;
m_macFontSize = m_pointSize ;
-
+
//TODO:if we supply the style as an additional parameter we must make a testing
//sequence in order to degrade gracefully while trying to maintain most of the style
//information, meanwhile we just take the normal font and apply the features after
#ifdef __WXDEBUG__
OSStatus status =
#endif // __WXDEBUG__
- ::ATSUFONDtoFontID(m_macFontNum, normal /*qdStyle*/, (UInt32*)&m_macATSUFontID);
+ ::ATSUFONDtoFontID(m_macFontNum, normal /*qdStyle*/, (UInt32*)&m_macATSUFontID);
/*
status = ATSUFindFontFromName ( (Ptr) m_faceName , strlen( m_faceName ) ,
kFontFullName, kFontMacintoshPlatform, kFontRomanScript , kFontNoLanguage , (UInt32*)&m_macATSUFontID ) ;
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
-
-void wxFont::Init()
-{
}
bool wxFont::Create(const wxNativeFontInfo& info)
RealizeResource();
- return TRUE;
+ return true;
}
wxFont::~wxFont()
bool wxFont::RealizeResource()
{
M_FONTDATA->MacFindFont() ;
- return TRUE;
+ return true;
}
void wxFont::SetEncoding(wxFontEncoding encoding)
return &(M_FONTDATA->m_info);
}
-