/////////////////////////////////////////////////////////////////////////////
-// Name: sound.cpp
+// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
-// Author: Ryan Norton, Stefan Csomor
-// Modified by:
+// Author: Ryan Norton
+// Modified by: Stefan Csomor
// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) Ryan Norton, Stefan Csomor
-// Licence: wxWindows licence
+// Copyright: (c) Ryan Norton
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "sound.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_SOUND
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/log.h"
-#include "wx/file.h"
#include "wx/sound.h"
-#include "wx/timer.h"
-#if wxUSE_SOUND
+#ifndef WX_PRECOMP
+ #include "wx/object.h"
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/timer.h"
+#endif
+
+#include "wx/file.h"
// Carbon QT Implementation Details -
//
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
// File:
-// 1) Obtain FSSpec
-// 2) Call OpenMovieFile
-// 3) Call NewMovieFromFile
+// 1) Path as CFString
+// 2) Call QTNewDataReferenceFromFullPathCFString
+// 3) Call NewMovieFromDataRef
// 4) Call CloseMovieFile
// 4) PlayMovie();
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
#ifdef __WXMAC__
-#include "wx/mac/private.h"
+#include "wx/mac/uma.h"
+#ifndef __DARWIN__
#include <Movies.h>
#include <Gestalt.h>
#endif
+#endif
#if defined __WXMAC__ && defined __DARWIN__/*TARGET_CARBON*/
#ifdef __APPLE_CC__
#include <qtml.h>
#endif
+#ifndef __DARWIN__
#include <QuickTimeComponents.h>
+#else
+#include <QuickTime/QuickTimeComponents.h>
+#endif
-//Time inbetween timer calls
+//Time between timer calls
#define MOVIE_DELAY 100
+static wxTimer* lastSoundTimer=NULL;
+static bool lastSoundIsPlaying=false;
+
// ------------------------------------------------------------------
// wxQTTimer - Handle Asyncronous Playing
// ------------------------------------------------------------------
class wxQTTimer : public wxTimer
{
public:
- wxQTTimer(Movie movie, bool bLoop) :
- m_movie(movie), m_bLoop(bLoop)
+ wxQTTimer(Movie movie, bool bLoop, bool* playing) :
+ m_movie(movie), m_bLoop(bLoop), m_pbPlaying(playing)
{
}
- ~wxQTTimer()
+ virtual ~wxQTTimer()
{
- Shutdown();
- }
+ if(m_pbPlaying)
+ *m_pbPlaying = false;
- void Shutdown()
- {
StopMovie(m_movie);
DisposeMovie(m_movie);
- m_movie = NULL ;
Stop();
+
+ //Note that ExitMovies() is not necessary, but
+ //the docs are fuzzy on whether or not TerminateQTML is
+ ExitMovies();
+
+#ifndef __WXMAC__
+ TerminateQTML();
+#endif
+ }
+
+ void Shutdown()
+ {
+ delete this;
}
void Notify()
{
+ if (m_pbPlaying && !*m_pbPlaying)
+ {
+ Shutdown();
+ }
+
if(IsMovieDone(m_movie))
{
if (!m_bLoop)
else
{
StopMovie(m_movie);
- GoToBeginningOfMovie(m_movie);
+ GoToBeginningOfMovie(m_movie);
StartMovie(m_movie);
- }
+ }
}
else
MoviesTask(m_movie, MOVIE_DELAY); //Give QT time to play movie
Movie& GetMovie() {return m_movie;}
+
protected:
Movie m_movie;
bool m_bLoop;
+
+public:
+ bool* m_pbPlaying;
+
};
class wxSMTimer : public wxTimer
{
public:
- wxSMTimer(void* hSnd, void* pSndChannel, const bool& bLoop)
- : m_hSnd(hSnd), m_pSndChannel(pSndChannel), m_bLoop(bLoop)
- {
- }
+ wxSMTimer(void* hSnd, void* pSndChannel, bool bLoop, bool* playing)
+ : m_hSnd(hSnd), m_pSndChannel(pSndChannel), m_bLoop(bLoop), m_pbPlaying(playing)
+ {
+ }
- ~wxSMTimer()
- {
- Shutdown();
- }
+ virtual ~wxSMTimer()
+ {
+ if(m_pbPlaying)
+ *m_pbPlaying = false;
+ SndDisposeChannel((SndChannelPtr)m_pSndChannel, TRUE);
+ Stop();
+ }
void Notify()
+ {
+ if (m_pbPlaying && !*m_pbPlaying)
{
- SCStatus stat;
+ Shutdown();
+ }
+
+ SCStatus stat;
if (SndChannelStatus((SndChannelPtr)m_pSndChannel, sizeof(SCStatus), &stat) != 0)
- Shutdown();
-
- //if the sound isn't playing anymore, see if it's looped,
- //and if so play it again, otherwise close things up
- if (stat.scChannelBusy == FALSE)
- {
- if (m_bLoop)
- {
- if(SndPlay((SndChannelPtr)m_pSndChannel, (SndListHandle) m_hSnd, true) != noErr)
- Shutdown();
- }
- else
- Shutdown();
+ Shutdown();
+
+ //if the sound isn't playing anymore, see if it's looped,
+ //and if so play it again, otherwise close things up
+ if (stat.scChannelBusy == FALSE)
+ {
+ if (m_bLoop)
+ {
+ if(SndPlay((SndChannelPtr)m_pSndChannel, (SndListHandle) m_hSnd, true) != noErr)
+ Shutdown();
+ }
+ else
+ Shutdown();
}
}
void Shutdown()
{
- SndDisposeChannel((SndChannelPtr)m_pSndChannel, TRUE);
- Stop();
+ delete this;
}
-
+
+ void* GetChannel() {return m_pSndChannel;}
+
protected:
void* m_hSnd;
void* m_pSndChannel;
bool m_bLoop;
+
+public:
+ bool* m_pbPlaying;
};
// ------------------------------------------------------------------
long result;
error = Gestalt (gestaltQuickTime, &result);
- return (error == noErr) && (result >= 4); //result >= 4 correct?
+ return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
#else
return true;
#endif
int nError;
//-2093 no dll
if ((nError = InitializeQTML(0)) != noErr)
- wxLogSysError(wxString::Format("Couldn't Initialize Quicktime-%i", nError));
- #endif
+ wxLogSysError(wxString::Format(wxT("Couldn't Initialize Quicktime-%i"), nError));
+ #endif
EnterMovies();
return true;
}
else
- {
- wxLogSysError("Quicktime is not installed, or Your Version of Quicktime is <= 4.");
- return false;
- }
+ {
+ wxLogSysError(wxT("Quicktime is not installed, or Your Version of Quicktime is <= 4."));
+ return false;
+ }
}
wxSound::wxSound()
wxSound::wxSound(int size, const wxByte* data)
: m_hSnd((char*)data), m_waveLength(size), m_pTimer(NULL), m_type(wxSound_MEMORY)
{
- if (!wxInitQT())
- m_type = wxSound_NONE;
}
wxSound::~wxSound()
{
- FreeData();
}
bool wxSound::Create(const wxString& fileName, bool isResource)
{
- if(!wxInitQT())
- return false;
+ Stop();
if (isResource)
{
wxMacStringToPascal( fileName , lpSnd ) ;
- m_sndname = lpSnd;
+ m_sndname = fileName;
m_hSnd = (char*) GetNamedResource('snd ', (const unsigned char *) lpSnd);
#else
return false;
#endif
- }
- else
- {
+ }
+ else
+ {
m_type = wxSound_FILE;
m_sndname = fileName;
}
bool wxSound::DoPlay(unsigned flags) const
{
- wxASSERT(m_pTimer == NULL || !((wxTimer*)m_pTimer)->IsRunning() );
+ Stop();
Movie movie;
{
case wxSound_MEMORY:
{
+ if (!wxInitQT())
+ return false;
Handle myHandle, dataRef = nil;
- MovieImportComponent miComponent;
+ MovieImportComponent miComponent;
Track targetTrack = nil;
TimeValue addedDuration = 0;
long outFlags = 0;
ComponentResult result;
myHandle = NewHandleClear((Size)m_waveLength);
-
+
BlockMove(m_hSnd, *myHandle, m_waveLength);
err = PtrToHand(&myHandle, &dataRef, sizeof(Handle));
else if (memcmp(&m_hSnd[8], "AIFC", 4) == 0)
miComponent = OpenDefaultComponent(MovieImportType, kQTFileTypeAIFC);
else
- {
- wxLogSysError("wxSound - Location in memory does not contain valid data");
+ {
+ wxLogSysError(wxT("wxSound - Location in memory does not contain valid data"));
return false;
}
if (result != noErr)
{
wxLogSysError(wxString::Format(wxT("Couldn't import movie data\nError:%i"), (int)result));
- }
+ }
SetMovieVolume(movie, kFullVolume);
GoToBeginningOfMovie(movie);
+
+ DisposeHandle(myHandle);
}
break;
case wxSound_RESOURCE:
SndChannelPtr pSndChannel;
SndNewChannel(&pSndChannel, sampledSynth,
- initNoInterp +
- (data.numChannels == 1 ? initMono : initStereo), NULL);
+ initNoInterp
+ + (data.numChannels == 1 ? initMono : initStereo), NULL);
if(SndPlay(pSndChannel, (SndListHandle) m_hSnd, flags & wxSOUND_ASYNC ? 1 : 0) != noErr)
- return false;
+ return false;
if (flags & wxSOUND_ASYNC)
- {
- ((wxSMTimer*&)m_pTimer) = new wxSMTimer(pSndChannel, m_hSnd, flags & wxSOUND_LOOP ? 1 : 0);
-
- ((wxTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
- }
- else
+ {
+ lastSoundTimer = ((wxSMTimer*&)m_pTimer)
+ = new wxSMTimer(pSndChannel, m_hSnd, flags & wxSOUND_LOOP ? 1 : 0,
+ &lastSoundIsPlaying);
+ lastSoundIsPlaying = true;
+
+ ((wxTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
+ }
+ else
SndDisposeChannel(pSndChannel, TRUE);
return true;
break;
case wxSound_FILE:
{
- short movieResFile;
- FSSpec sfFile;
-
-#ifdef __WXMAC__
- wxMacFilename2FSSpec( m_sndname , &sfFile ) ;
-#else
- int nError;
- if ((nError = NativePathNameToFSSpec ((char*) m_sndname.c_str(), &sfFile, 0)) != noErr)
- {
- wxLogSysError(wxString::Format(wxT("File:%s does not exist\nError:%i"),
- m_sndname.c_str(), nError));
+ if (!wxInitQT())
return false;
- }
-#endif
- if (OpenMovieFile (&sfFile, &movieResFile, fsRdPerm) != noErr)
- {
- wxLogSysError(wxT("Quicktime couldn't open the file"));
- return false;
- }
+ OSErr err = noErr ;
+ Handle dataRef = NULL;
+ OSType dataRefType;
- short movieResID = 0;
- Str255 movieName;
- OSErr err;
+ err = QTNewDataReferenceFromFullPathCFString(wxMacCFStringHolder(m_sndname,wxLocale::GetSystemEncoding()),
+ (UInt32)kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
- err = NewMovieFromFile (
- &movie,
- movieResFile,
- &movieResID,
- movieName,
- newMovieActive,
- NULL); //wasChanged
+ wxASSERT(err == noErr);
- CloseMovieFile (movieResFile);
+ if (NULL != dataRef || err != noErr)
+ {
+ err = NewMovieFromDataRef( &movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
+ wxASSERT(err == noErr);
+ DisposeHandle(dataRef);
+ }
if (err != noErr)
- {
+ {
wxLogSysError(
wxString::Format(wxT("wxSound - Could not open file: %s\nError:%i"), m_sndname.c_str(), err )
);
return false;
- }
+ }
}
break;
default:
return false;
}//end switch(m_type)
-
//Start the movie!
StartMovie(movie);
- if (flags & wxSOUND_SYNC)
+ if (flags & wxSOUND_ASYNC)
{
- wxASSERT_MSG(!(flags & wxSOUND_LOOP), "Can't loop and play syncronously at the same time");
+ //Start timer and play movie asyncronously
+ lastSoundTimer = ((wxQTTimer*&)m_pTimer) =
+ new wxQTTimer(movie, flags & wxSOUND_LOOP ? 1 : 0,
+ &lastSoundIsPlaying);
+ lastSoundIsPlaying = true;
+ ((wxQTTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
+ }
+ else
+ {
+ wxASSERT_MSG(!(flags & wxSOUND_LOOP), wxT("Can't loop and play syncronously at the same time"));
//Play movie until it ends, then exit
+ //Note that due to quicktime caching this may not always
+ //work 100% correctly
while (!IsMovieDone(movie))
- MoviesTask(movie, 0);
+ MoviesTask(movie, 1);
DisposeMovie(movie);
}
- else
- {
- //Start timer and play movie asyncronously
- ((wxQTTimer*&)m_pTimer) = new wxQTTimer(movie, flags & wxSOUND_LOOP ? 1 : 0);
- ((wxQTTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
- }
return true;
}
-void* wxSound::GetHandle()
+bool wxSound::IsPlaying()
{
- return (void*) ((wxQTTimer*) m_pTimer)->GetMovie();
+ return lastSoundIsPlaying;
}
-bool wxSound::FreeData()
+void wxSound::Stop()
{
- if (m_pTimer != NULL)
+ if (lastSoundIsPlaying)
{
- delete (wxQTTimer*) m_pTimer;
- m_pTimer = NULL;
+ delete (wxTimer*&) lastSoundTimer;
+ lastSoundIsPlaying = false;
+ lastSoundTimer = NULL;
}
+}
- //Note that ExitMovies() is not neccessary, but
- //the docs are fuzzy on whether or not TerminateQTML is
- ExitMovies();
+void* wxSound::GetHandle()
+{
+ if(m_type == wxSound_RESOURCE)
+ return (void*) ((wxSMTimer*)m_pTimer)->GetChannel();
-#ifndef __WXMAC__
- TerminateQTML();
-#endif
- return true;
+ return (void*) ((wxQTTimer*) m_pTimer)->GetMovie();
}
+
#endif //wxUSE_SOUND