// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "xh_bmp.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
wxObject *wxBitmapXmlHandler::DoCreateResource()
{
- return new wxBitmap(GetBitmap(wxT("")));
+ return new wxBitmap(GetBitmap(wxEmptyString));
}
bool wxBitmapXmlHandler::CanHandle(wxXmlNode *node)
wxObject *wxIconXmlHandler::DoCreateResource()
{
- return new wxIcon(GetIcon(wxT("")));
+ return new wxIcon(GetIcon(wxEmptyString));
}
bool wxIconXmlHandler::CanHandle(wxXmlNode *node)