#include "wx/gdiobj.h"
// wxPaletteBase
-class WXDLLEXPORT wxPaletteBase: public wxGDIObject
+class WXDLLIMPEXP_CORE wxPaletteBase: public wxGDIObject
{
public:
virtual ~wxPaletteBase() { }
- virtual bool Ok() const { return IsOk(); }
- virtual bool IsOk() const = 0;
virtual int GetColoursCount() const { wxFAIL_MSG( _T("not implemented") ); return 0; }
};