#endif
#include "wx/image.h"
+#include "wx/numdlg.h"
/* GRG: This is not ANSI standard, define M_PI explicitly
#include <math.h> // M_PI
wxScrolledWindow(parent, -1)
{
SetBackgroundColour (wxColour (0,80,60));
- Clear();
+ ClearBackground();
}
// Rotate with interpolation and with offset correction