]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/object.h
added support for binary data to wxConfig (slightly modified patch 1736788)
[wxWidgets.git] / include / wx / object.h
index 4c5ce0c4b4a4ea8ce6baad3ae4e402a756abdc01..e24fc89e1c3a000468383475bf32a7a95a024623 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        object.h
+// Name:        wx/object.h
 // Purpose:     wxObject class, plus run-time type information macros
 // Author:      Julian Smart
-// Modified by:
+// Modified by: Ron Lee
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
+// Copyright:   (c) 1997 Julian Smart
+//              (c) 2001 Ron Lee <ron@debian.org>
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_OBJECTH__
 #define _WX_OBJECTH__
 
-#ifdef __GNUG__
-#pragma interface "object.h"
-#endif
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
 
-#include "wx/defs.h"
 #include "wx/memory.h"
 
-class WXDLLEXPORT wxObject;
-
-#if wxUSE_DYNAMIC_CLASSES
+class WXDLLIMPEXP_FWD_BASE wxObject;
+class WXDLLIMPEXP_FWD_BASE wxString;
 
-// #ifdef __GNUWIN32__
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-// #endif
-
-class WXDLLEXPORT wxClassInfo;
-class WXDLLEXPORT wxInputStream;
-class WXDLLEXPORT wxOutputStream;
-class WXDLLEXPORT wxObjectInputStream;
-class WXDLLEXPORT wxObjectOutputStream;
-class WXDLLEXPORT wxHashTable;
-class WXDLLEXPORT wxObject_Serialize;
-
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
-  #include "wx/ioswrap.h"
+#ifndef wxUSE_EXTENDED_RTTI
+#define wxUSE_EXTENDED_RTTI 0
 #endif
 
-/*
- * Dynamic object system declarations
- */
+#define DECLARE_CLASS_INFO_ITERATORS()                                       \
+    class WXDLLIMPEXP_BASE const_iterator                                    \
+    {                                                                        \
+        typedef wxHashTable_Node Node;                                       \
+    public:                                                                  \
+        typedef const wxClassInfo* value_type;                               \
+        typedef const value_type& const_reference;                           \
+        typedef const_iterator itor;                                         \
+        typedef value_type* ptr_type;                                        \
+                                                                             \
+        Node* m_node;                                                        \
+        wxHashTable* m_table;                                                \
+    public:                                                                  \
+        typedef const_reference reference_type;                              \
+        typedef ptr_type pointer_type;                                       \
+                                                                             \
+        const_iterator(Node* node, wxHashTable* table)                       \
+            : m_node(node), m_table(table) { }                               \
+        const_iterator() : m_node(NULL), m_table(NULL) { }                   \
+        value_type operator*() const;                                        \
+        itor& operator++();                                                  \
+        const itor operator++(int);                                          \
+        bool operator!=(const itor& it) const                                \
+            { return it.m_node != m_node; }                                  \
+        bool operator==(const itor& it) const                                \
+            { return it.m_node == m_node; }                                  \
+    };                                                                       \
+                                                                             \
+    static const_iterator begin_classinfo();                                 \
+    static const_iterator end_classinfo();
+
+#if wxUSE_EXTENDED_RTTI
+#include "wx/xti.h"
+#else
 
-typedef wxObject * (*wxObjectConstructorFn) (void);
+// ----------------------------------------------------------------------------
+// conditional compilation
+// ----------------------------------------------------------------------------
 
-class WXDLLEXPORT wxClassInfo
-{
- public:
-   wxClassInfo(wxChar *cName, wxChar *baseName1, wxChar *baseName2, int sz, wxObjectConstructorFn fn);
+class WXDLLIMPEXP_FWD_BASE wxClassInfo;
+class WXDLLIMPEXP_FWD_BASE wxHashTable;
+class WXDLLIMPEXP_FWD_BASE wxObject;
+class WXDLLIMPEXP_FWD_BASE wxPluginLibrary;
+class WXDLLIMPEXP_FWD_BASE wxObjectRefData;
+class WXDLLIMPEXP_FWD_BASE wxHashTable_Node;
+
+// ----------------------------------------------------------------------------
+// wxClassInfo
+// ----------------------------------------------------------------------------
 
-   wxObject *CreateObject(void);
+typedef wxObject *(*wxObjectConstructorFn)(void);
 
-   inline wxChar *GetClassName(void) const { return m_className; }
-   inline wxChar *GetBaseClassName1(void) const { return m_baseClassName1; }
-   inline wxChar *GetBaseClassName2(void) const { return m_baseClassName2; }
-   inline wxClassInfo* GetBaseClass1() const { return m_baseInfo1; }
-   inline wxClassInfo* GetBaseClass2() const { return m_baseInfo2; }
-   inline int GetSize(void) const { return m_objectSize; }
-   inline wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; }
-   static inline wxClassInfo* GetFirst() { return sm_first; }
-   inline wxClassInfo* GetNext() const { return m_next; }
-   bool IsKindOf(wxClassInfo *info) const;
+class WXDLLIMPEXP_BASE wxClassInfo
+{
+    friend class WXDLLIMPEXP_FWD_BASE wxObject;
+    friend WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxString& name);
+public:
+    wxClassInfo( const wxChar *className,
+                 const wxClassInfo *baseInfo1,
+                 const wxClassInfo *baseInfo2,
+                 int size,
+                 wxObjectConstructorFn ctor )
+        : m_className(className)
+        , m_objectSize(size)
+        , m_objectConstructor(ctor)
+        , m_baseInfo1(baseInfo1)
+        , m_baseInfo2(baseInfo2)
+        , m_next(sm_first)
+        {
+            sm_first = this;
+            Register();
+        }
+
+    ~wxClassInfo();
+
+    wxObject *CreateObject() const
+        { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
+    bool IsDynamic() const { return (NULL != m_objectConstructor); }
+
+    const wxChar       *GetClassName() const { return m_className; }
+    const wxChar       *GetBaseClassName1() const
+        { return m_baseInfo1 ? m_baseInfo1->GetClassName() : NULL; }
+    const wxChar       *GetBaseClassName2() const
+        { return m_baseInfo2 ? m_baseInfo2->GetClassName() : NULL; }
+    const wxClassInfo  *GetBaseClass1() const { return m_baseInfo1; }
+    const wxClassInfo  *GetBaseClass2() const { return m_baseInfo2; }
+    int                 GetSize() const { return m_objectSize; }
+
+    wxObjectConstructorFn      GetConstructor() const
+        { return m_objectConstructor; }
+    static const wxClassInfo  *GetFirst() { return sm_first; }
+    const wxClassInfo         *GetNext() const { return m_next; }
+    static wxClassInfo        *FindClass(const wxString& className);
+
+        // Climb upwards through inheritance hierarchy.
+        // Dual inheritance is catered for.
+
+    bool IsKindOf(const wxClassInfo *info) const
+    {
+        return info != 0 &&
+               ( info == this ||
+                 ( m_baseInfo1 && m_baseInfo1->IsKindOf(info) ) ||
+                 ( m_baseInfo2 && m_baseInfo2->IsKindOf(info) ) );
+    }
 
-   static wxClassInfo *FindClass(wxChar *c);
+    DECLARE_CLASS_INFO_ITERATORS()
+private:
+    const wxChar            *m_className;
+    int                      m_objectSize;
+    wxObjectConstructorFn    m_objectConstructor;
 
-   // Initializes parent pointers and hash table for fast searching.
-   static void InitializeClasses(void);
+        // Pointers to base wxClassInfos
 
-   // Cleans up hash table used for fast searching.
-   static void CleanUpClasses(void);
+    const wxClassInfo       *m_baseInfo1;
+    const wxClassInfo       *m_baseInfo2;
 
-public:
-   wxChar*                  m_className;
-   wxChar*                  m_baseClassName1;
-   wxChar*                  m_baseClassName2;
-   int                      m_objectSize;
-   wxObjectConstructorFn    m_objectConstructor;
+        // class info object live in a linked list:
+        // pointers to its head and the next element in it
 
-   // Pointers to base wxClassInfos: set in InitializeClasses
-   // called from wx_main.cc
-   wxClassInfo*             m_baseInfo1;
-   wxClassInfo*             m_baseInfo2;
+    static wxClassInfo      *sm_first;
+    wxClassInfo             *m_next;
 
-   static wxClassInfo*      sm_first;
-   wxClassInfo*             m_next;
+    static wxHashTable      *sm_classTable;
+
+protected:
+    // registers the class
+    void Register();
+    void Unregister();
 
-   static wxHashTable*      sm_classTable;
+    DECLARE_NO_COPY_CLASS(wxClassInfo)
 };
 
-WXDLLEXPORT wxObject* wxCreateDynamicObject(const wxChar *name);
+WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxString& name);
 
-#if wxUSE_SERIAL
-WXDLLEXPORT wxObject* wxCreateStoredObject( wxInputStream& stream );
-#endif
+// ----------------------------------------------------------------------------
+// Dynamic class macros
+// ----------------------------------------------------------------------------
+
+#define DECLARE_ABSTRACT_CLASS(name)                                          \
+    public:                                                                   \
+        static wxClassInfo ms_classInfo;                                      \
+        virtual wxClassInfo *GetClassInfo() const;
+
+#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name)                                 \
+    DECLARE_NO_ASSIGN_CLASS(name)                                             \
+    DECLARE_DYNAMIC_CLASS(name)
+
+#define DECLARE_DYNAMIC_CLASS_NO_COPY(name)                                   \
+    DECLARE_NO_COPY_CLASS(name)                                               \
+    DECLARE_DYNAMIC_CLASS(name)
 
-#define DECLARE_DYNAMIC_CLASS(name) \
- public:\
-  static wxClassInfo sm_class##name;\
-  wxClassInfo *GetClassInfo() const \
-   { return &name::sm_class##name; }
+#define DECLARE_DYNAMIC_CLASS(name)                                           \
+    DECLARE_ABSTRACT_CLASS(name)                                              \
+    static wxObject* wxCreateObject();
 
-#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
 #define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
 
-//////
-////// for concrete classes
-//////
-
-// Single inheritance with one base class
-#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
-wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void); \
-wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
-   { return new name; }\
- wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename), (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
-
-// Multiple inheritance with two base classes
-#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
-wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
-   { return new name; }\
- wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename1), (wxChar *) wxT(#basename2), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
-
-//////
-////// for abstract classes
-//////
-
-// Single inheritance with one base class
-#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
- wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename), \
-         (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
-
-// Multiple inheritance with two base classes
-#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
- wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename1), \
-         (wxChar *) wxT(#basename2), (int) sizeof(name), (wxObjectConstructorFn) NULL);
 
-#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
-#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
+// common part of the macros below
+#define wxIMPLEMENT_CLASS_COMMON(name, basename, baseclsinfo2, func)          \
+    wxClassInfo name::ms_classInfo(wxT(#name),                                \
+            &basename::ms_classInfo,                                          \
+            baseclsinfo2,                                                     \
+            (int) sizeof(name),                                               \
+            (wxObjectConstructorFn) func);                                    \
+                                                                              \
+    wxClassInfo *name::GetClassInfo() const                                   \
+        { return &name::ms_classInfo; }
+
+#define wxIMPLEMENT_CLASS_COMMON1(name, basename, func)                       \
+    wxIMPLEMENT_CLASS_COMMON(name, basename, NULL, func)
+
+#define wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, func)           \
+    wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo, func)
 
-#define CLASSINFO(name) (&name::sm_class##name)
+// -----------------------------------
+// for concrete classes
+// -----------------------------------
 
-#else // !wxUSE_DYNAMIC_CLASSES
+    // Single inheritance with one base class
+#define IMPLEMENT_DYNAMIC_CLASS(name, basename)                               \
+    wxIMPLEMENT_CLASS_COMMON1(name, basename, name::wxCreateObject)           \
+    wxObject* name::wxCreateObject()                                          \
+        { return new name; }
+
+    // Multiple inheritance with two base classes
+#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)                  \
+    wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2,                     \
+                              name::wxCreateObject)                           \
+    wxObject* name::wxCreateObject()                                          \
+        { return new name; }
+
+// -----------------------------------
+// for abstract classes
+// -----------------------------------
+
+    // Single inheritance with one base class
+
+#define IMPLEMENT_ABSTRACT_CLASS(name, basename)                              \
+    wxIMPLEMENT_CLASS_COMMON1(name, basename, NULL)
+
+    // Multiple inheritance with two base classes
+
+#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)                 \
+    wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, NULL)
 
-// No dynamic class system: so stub out the macros
-#define DECLARE_DYNAMIC_CLASS(name)
-#define DECLARE_ABSTRACT_CLASS(name)
-#define DECLARE_CLASS(name)
-#define IMPLEMENT_DYNAMIC_CLASS(name, basename)
-#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_ABSTRACT_CLASS(name, basename)
-#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
 #define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
 #define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
 
-#endif // wxUSE_DYNAMIC_CLASSES/!wxUSE_DYNAMIC_CLASSES
+#endif // !wxUSE_EXTENDED_RTTI
+
+
+// -----------------------------------
+// for pluggable classes
+// -----------------------------------
+
+    // NOTE: this should probably be the very first statement
+    //       in the class declaration so wxPluginSentinel is
+    //       the first member initialised and the last destroyed.
+
+// _DECLARE_DL_SENTINEL(name) wxPluginSentinel m_pluginsentinel;
+
+#if wxUSE_NESTED_CLASSES
+
+#define _DECLARE_DL_SENTINEL(name, exportdecl)  \
+class exportdecl name##PluginSentinel {         \
+private:                                        \
+    static const wxString sm_className;         \
+public:                                         \
+    name##PluginSentinel();                     \
+    ~name##PluginSentinel();                    \
+};                                              \
+name##PluginSentinel  m_pluginsentinel;
+
+#define _IMPLEMENT_DL_SENTINEL(name)                                \
+ const wxString name::name##PluginSentinel::sm_className(#name);    \
+ name::name##PluginSentinel::name##PluginSentinel() {               \
+    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
+    if( e != 0 ) { e->RefObj(); }                                      \
+ }                                                                  \
+ name::name##PluginSentinel::~name##PluginSentinel() {            \
+    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
+    if( e != 0 ) { e->UnrefObj(); }                                 \
+ }
+#else
+
+#define _DECLARE_DL_SENTINEL(name)
+#define _IMPLEMENT_DL_SENTINEL(name)
 
-#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+#endif  // wxUSE_NESTED_CLASSES
+
+#define DECLARE_PLUGGABLE_CLASS(name) \
+ DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
+#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)  \
+ DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
+
+#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo) \
+ DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
+#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)  \
+ DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
+
+#define IMPLEMENT_PLUGGABLE_CLASS(name, basename) \
+ IMPLEMENT_DYNAMIC_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
+#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
+ IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
+#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
+ IMPLEMENT_ABSTRACT_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
+#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
+ IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
+
+#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename) \
+ IMPLEMENT_PLUGGABLE_CLASS(name, basename)
+#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)  \
+ IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
+#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
+ IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
+#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
+ IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
+
+#define CLASSINFO(name) (&name::ms_classInfo)
+
+#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::ms_classInfo)
 
 // Just seems a bit nicer-looking (pretend it's not a macro)
-#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
+#define wxIsKindOf(obj, className) obj->IsKindOf(&className::ms_classInfo)
 
-// to be replaced by dynamic_cast<> in the future
+// this cast does some more checks at compile time as it uses static_cast
+// internally
+//
+// note that it still has different semantics from dynamic_cast<> and so can't
+// be replaced by it as long as there are any compilers not supporting it
 #define wxDynamicCast(obj, className) \
-        ((obj) && ((obj)->IsKindOf(&className::sm_class##className)) \
-        ? (className *)(obj) \
-        : (className *)0)
+    ((className *) wxCheckDynamicCast( \
+        wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
+          wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
+        &className::ms_classInfo))
 
-#define wxConstCast(obj, className) ((className *)(obj))
+// The 'this' pointer is always true, so use this version
+// to cast the this pointer and avoid compiler warnings.
+#define wxDynamicCastThis(className) \
+     (IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
 
 #ifdef __WXDEBUG__
-    inline void wxCheckCast(void *ptr)
+inline void* wxCheckCast(void *ptr)
+{
+    wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
+    return ptr;
+}
+#define wxStaticCast(obj, className) \
+ ((className *)wxCheckCast(wxDynamicCast(obj, className)))
+
+#else  // !__WXDEBUG__
+#define wxStaticCast(obj, className) \
+    wx_const_cast(className *, wx_static_cast(const className *, obj))
+
+#endif  // __WXDEBUG__
+
+// ----------------------------------------------------------------------------
+// set up memory debugging macros
+// ----------------------------------------------------------------------------
+
+/*
+    Which new/delete operator variants do we want?
+
+    _WX_WANT_NEW_SIZET_WXCHAR_INT             = void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0)
+    _WX_WANT_DELETE_VOID                      = void operator delete (void * buf)
+    _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET      = void operator delete (void *buf, const char *_fname, size_t _line)
+    _WX_WANT_DELETE_VOID_WXCHAR_INT           = void operator delete(void *buf, wxChar*, int)
+    _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT       = void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0)
+    _WX_WANT_ARRAY_DELETE_VOID                = void operator delete[] (void *buf)
+    _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT     = void operator delete[] (void* buf, wxChar*, int )
+*/
+
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+
+// All compilers get this one
+#define _WX_WANT_NEW_SIZET_WXCHAR_INT
+
+// Everyone except Visage gets the next one
+#ifndef __VISAGECPP__
+    #define _WX_WANT_DELETE_VOID
+#endif
+
+// Only visage gets this one under the correct circumstances
+#if defined(__VISAGECPP__) && __DEBUG_ALLOC__
+    #define _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
+#endif
+
+// Only VC++ 6 and CodeWarrior get overloaded delete that matches new
+#if (defined(__VISUALC__) && (__VISUALC__ >= 1200)) || \
+        (defined(__MWERKS__) && (__MWERKS__ >= 0x2400))
+    #define _WX_WANT_DELETE_VOID_WXCHAR_INT
+#endif
+
+// Now see who (if anyone) gets the array memory operators
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+
+    // Everyone except Visual C++ (cause problems for VC++ - crashes)
+    #if !defined(__VISUALC__)
+        #define _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
+    #endif
+
+    // Everyone except Visual C++ (cause problems for VC++ - crashes)
+    #if !defined(__VISUALC__)
+        #define _WX_WANT_ARRAY_DELETE_VOID
+    #endif
+
+    // Only CodeWarrior 6 or higher
+    #if defined(__MWERKS__) && (__MWERKS__ >= 0x2400)
+        #define _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
+    #endif
+
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
+// ----------------------------------------------------------------------------
+// wxObjectRefData: ref counted data meant to be stored in wxObject
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxObjectRefData
+{
+    friend class WXDLLIMPEXP_FWD_BASE wxObject;
+
+public:
+    wxObjectRefData() : m_count(1) { }
+
+    int GetRefCount() const { return m_count; }
+
+    void IncRef() { m_count++; }
+    void DecRef();
+
+protected:
+    // this object should never be destroyed directly but only as a
+    // result of a DecRef() call:
+    virtual ~wxObjectRefData() { }
+
+private:
+    // our refcount:
+    int m_count;
+};
+
+// ----------------------------------------------------------------------------
+// wxObjectDataPtr: helper class to avoid memleaks because of missing calls
+//                  to wxObjectRefData::DecRef
+// ----------------------------------------------------------------------------
+
+template <class T>
+class wxObjectDataPtr
+{
+public:
+    typedef T element_type;
+
+    wxEXPLICIT wxObjectDataPtr(T *ptr = NULL) : m_ptr(ptr) {}
+
+    // copy ctor
+    wxObjectDataPtr(const wxObjectDataPtr<T> &tocopy) 
+        : m_ptr(tocopy.m_ptr)
+    { 
+        if (m_ptr)
+            m_ptr->IncRef(); 
+    }
+
+    ~wxObjectDataPtr() 
+    { 
+        if (m_ptr) 
+            m_ptr->DecRef(); 
+    }
+
+    T *get() const { return m_ptr; }
+    T *operator->() const { return get(); }
+
+    void reset(T *ptr)
     {
-        wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
+        if (m_ptr)
+            m_ptr->DecRef();
+        m_ptr = ptr;
     }
 
-    #define wxStaticCast(obj, className) \
-        (wxCheckCast(wxDynamicCast(obj, className)), ((className *)(obj)))
+    wxObjectDataPtr& operator=(const wxObjectDataPtr &tocopy)
+    { 
+        if (m_ptr) 
+            m_ptr->DecRef(); 
+        m_ptr = tocopy.m_ptr; 
+        if (m_ptr)
+            m_ptr->IncRef(); 
+        return *this;
+    }
 
-#else // !Debug
-    #define wxStaticCast(obj, className) ((className *)(obj))
-#endif // Debug/!Debug
+    wxObjectDataPtr& operator=(T *ptr)
+    { 
+        if (m_ptr) 
+            m_ptr->DecRef(); 
+        m_ptr = ptr; 
+        if (m_ptr)
+            m_ptr->IncRef(); 
+        return *this;
+    }
 
-// Unfortunately Borland seems to need this include.
-#ifdef __BORLANDC__
-    #if wxUSE_IOSTREAMH
-        #include <iostream.h>
-    #else
-        #include <iostream>
-    #endif
-#endif
+private:
+    T *m_ptr;
+};
 
-class WXDLLEXPORT wxObjectRefData;
+// ----------------------------------------------------------------------------
+// wxObject: the root class of wxWidgets object hierarchy
+// ----------------------------------------------------------------------------
 
-class WXDLLEXPORT wxObject
+class WXDLLIMPEXP_BASE wxObject
 {
- public:
+    DECLARE_ABSTRACT_CLASS(wxObject)
 
-  // This is equivalent to using the macro DECLARE_ABSTRACT_CLASS
-  static wxClassInfo sm_classwxObject;
+public:
+    wxObject() { m_refData = NULL; }
+    virtual ~wxObject() { UnRef(); }
 
-  wxObject(void);
-  virtual ~wxObject(void);
+    wxObject(const wxObject& other)
+    {
+         m_refData = other.m_refData;
+         if (m_refData)
+             m_refData->m_count++;
+    }
 
-  virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
-  wxObject *Clone(void) const;
-  virtual void CopyObject(wxObject& object_dest) const;
+    wxObject& operator=(const wxObject& other)
+    {
+        if ( this != &other )
+        {
+            Ref(other);
+        }
+        return *this;
+    }
 
-  bool IsKindOf(wxClassInfo *info) const;
+    bool IsKindOf(wxClassInfo *info) const;
 
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
-  void * operator new (size_t size, wxChar * fileName = NULL, int lineNum = 0);
 
-#if defined(__VISAGECPP__)
-  #if __DEBUG_ALLOC__
-     void operator delete (void * buf,const char * _fname, size_t _line);
-  #endif  //__DEBUG_ALLOC__
-#else
-  void operator delete (void * buf);
+    // Turn on the correct set of new and delete operators
+
+#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT
+    void *operator new ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
 #endif
-   // defined(__VISAGECPP__)
 
-// VC++ 6.0
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
-  void operator delete(void *buf, wxChar*, int);
+#ifdef _WX_WANT_DELETE_VOID
+    void operator delete ( void * buf );
 #endif
 
-    // Causes problems for VC++
-#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
-  void * operator new[] (size_t size, wxChar * fileName = NULL, int lineNum = 0);
-  void operator delete[] (void * buf);
+#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
+    void operator delete ( void *buf, const char *_fname, size_t _line );
 #endif
 
-#ifdef __MWERKS__
-  void * operator new[] (size_t size, wxChar * fileName , int lineNum = 0);
-  void * operator new[] (size_t size) { return operator new[] ( size , NULL , 0 ) ; }
-  void operator delete[] (void * buf);
+#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT
+    void operator delete ( void *buf, const wxChar*, int );
 #endif
 
-#endif // Debug & memory tracing
+#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
+    void *operator new[] ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
+#endif
 
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
-  virtual void Dump(ostream& str);
+#ifdef _WX_WANT_ARRAY_DELETE_VOID
+    void operator delete[] ( void *buf );
 #endif
 
-#if wxUSE_SERIAL
-  virtual void StoreObject( wxObjectOutputStream &stream );
-  virtual void LoadObject( wxObjectInputStream &stream );
+#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
+    void operator delete[] (void* buf, const wxChar*, int );
 #endif
 
-  // make a 'clone' of the object
-  void Ref(const wxObject& clone);
+    // ref counted data handling methods
 
-  // destroy a reference
-  void UnRef(void);
+    // get/set
+    wxObjectRefData *GetRefData() const { return m_refData; }
+    void SetRefData(wxObjectRefData *data) { m_refData = data; }
 
-  inline wxObjectRefData *GetRefData(void) const { return m_refData; }
-  inline void SetRefData(wxObjectRefData *data) { m_refData = data; }
+    // make a 'clone' of the object
+    void Ref(const wxObject& clone);
 
-//EK
-#if defined(__WXDEBUG__) && defined(__VISAGECPP__)
-public:
-  static int                        N;
-  static int                        Nid;  // total number of objects and serial counter
-         int                        id; // serial number for current object
-#endif // __WXDEBUG__
+    // destroy a reference
+    void UnRef();
+
+    // Make sure this object has only one reference
+    void UnShare() { AllocExclusive(); }
+
+    // check if this object references the same data as the other one
+    bool IsSameAs(const wxObject& o) const { return m_refData == o.m_refData; }
 
 protected:
-  wxObjectRefData*      m_refData;
-#if wxUSE_SERIAL
-  wxObject_Serialize*   m_serialObj;
-#endif
-};
+    // ensure that our data is not shared with anybody else: if we have no
+    // data, it is created using CreateRefData() below, if we have shared data
+    // it is copied using CloneRefData(), otherwise nothing is done
+    void AllocExclusive();
 
-/*
- * wxObjectData
- */
+    // both methods must be implemented if AllocExclusive() is used, not pure
+    // virtual only because of the backwards compatibility reasons
+
+    // create a new m_refData
+    virtual wxObjectRefData *CreateRefData() const;
 
-class WXDLLEXPORT wxObjectRefData {
+    // create a new m_refData initialized with the given one
+    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
 
-    friend class wxObject;
+    wxObjectRefData *m_refData;
+};
 
+inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
+{
+    return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
+}
+
+#if wxUSE_EXTENDED_RTTI
+class WXDLLIMPEXP_BASE wxDynamicObject : public wxObject
+{
+    friend class WXDLLIMPEXP_FWD_BASE wxDynamicClassInfo ;
 public:
-    wxObjectRefData(void);
-    virtual ~wxObjectRefData(void);
+    // instantiates this object with an instance of its superclass
+    wxDynamicObject(wxObject* superClassInstance, const wxDynamicClassInfo *info) ;
+    virtual ~wxDynamicObject();
 
-    inline int GetRefCount(void) const { return m_count; }
-private:
-    int m_count;
-};
+    void SetProperty (const wxChar *propertyName, const wxxVariant &value);
+    wxxVariant GetProperty (const wxChar *propertyName) const ;
 
-#ifdef __WXDEBUG__
-#ifndef WXDEBUG_NEW
-#define WXDEBUG_NEW new(__TFILE__,__LINE__)
-#endif
+    // get the runtime identity of this object
+    wxClassInfo *GetClassInfo() const
+    {
+#ifdef _MSC_VER
+        return (wxClassInfo*) m_classInfo;
 #else
-#define WXDEBUG_NEW new
+        wxDynamicClassInfo *nonconst = wx_const_cast(wxDynamicClassInfo *, m_classInfo);
+        return wx_static_cast(wxClassInfo *, nonconst);
 #endif
+    }
 
-// Redefine new to be the debugging version. This doesn't
-// work with all compilers, in which case you need to
-// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
+    wxObject* GetSuperClassInstance() const
+    {
+        return m_superClassInstance ;
+    }
+private :
+    // removes an existing runtime-property
+    void RemoveProperty( const wxChar *propertyName ) ;
 
-#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
-#define new new(__TFILE__,__LINE__)
-#endif
+    // renames an existing runtime-property
+    void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
 
+    wxObject *m_superClassInstance ;
+    const wxDynamicClassInfo *m_classInfo;
+    struct wxDynamicObjectInternal;
+    wxDynamicObjectInternal *m_data;
+};
 #endif
-    // _WX_OBJECTH__
 
+// ----------------------------------------------------------------------------
+// more debugging macros
+// ----------------------------------------------------------------------------
+
+// Redefine new to be the debugging version. This doesn't work with all
+// compilers, in which case you need to use WXDEBUG_NEW explicitly if you wish
+// to use the debugging version.
 
+#ifdef __WXDEBUG__
+    #define WXDEBUG_NEW new(__TFILE__,__LINE__)
+
+    #if wxUSE_DEBUG_NEW_ALWAYS
+        #if wxUSE_GLOBAL_MEMORY_OPERATORS
+            #define new WXDEBUG_NEW
+        #elif defined(__VISUALC__)
+            // Including this file redefines new and allows leak reports to
+            // contain line numbers
+            #include "wx/msw/msvcrt.h"
+        #endif
+    #endif // wxUSE_DEBUG_NEW_ALWAYS
+#else // !__WXDEBUG__
+    #define WXDEBUG_NEW new
+#endif // __WXDEBUG__/!__WXDEBUG__
+
+#endif // _WX_OBJECTH__