+ wxString str = GetParam(par);
+
+ // handle colours defined in HTML 4.0 first:
+ if (str.length() > 1 && str[0] != _T('#'))
+ {
+ #define HTML_COLOUR(name, r, g, b) \
+ if (str.IsSameAs(wxT(name), false)) \
+ { clr->Set(r, g, b); return true; }
+ HTML_COLOUR("black", 0x00,0x00,0x00)
+ HTML_COLOUR("silver", 0xC0,0xC0,0xC0)
+ HTML_COLOUR("gray", 0x80,0x80,0x80)
+ HTML_COLOUR("white", 0xFF,0xFF,0xFF)
+ HTML_COLOUR("maroon", 0x80,0x00,0x00)
+ HTML_COLOUR("red", 0xFF,0x00,0x00)
+ HTML_COLOUR("purple", 0x80,0x00,0x80)
+ HTML_COLOUR("fuchsia", 0xFF,0x00,0xFF)
+ HTML_COLOUR("green", 0x00,0x80,0x00)
+ HTML_COLOUR("lime", 0x00,0xFF,0x00)
+ HTML_COLOUR("olive", 0x80,0x80,0x00)
+ HTML_COLOUR("yellow", 0xFF,0xFF,0x00)
+ HTML_COLOUR("navy", 0x00,0x00,0x80)
+ HTML_COLOUR("blue", 0x00,0x00,0xFF)
+ HTML_COLOUR("teal", 0x00,0x80,0x80)
+ HTML_COLOUR("aqua", 0x00,0xFF,0xFF)
+ #undef HTML_COLOUR
+ }
+
+ // then try to parse #rrggbb representations or set from other well
+ // known names (note that this doesn't strictly conform to HTML spec,
+ // but it doesn't do real harm -- but it *must* be done after the standard
+ // colors are handled above):
+ if (clr->Set(str))
+ return true;
+
+ return false;
+}
+
+bool wxHtmlTag::GetParamAsInt(const wxString& par, int *clr) const