{
m_hasFocus = true;
m_blinkedOut = true;
-#if wxUSE_OVERLAY == 0
+#ifndef wxHAS_CARET_USING_OVERLAYS
m_xOld =
m_yOld = -1;
m_bmpUnderCaret.Create(m_width, m_height);
void wxCaret::DoMove()
{
-#if wxUSE_OVERLAY
+#ifdef wxHAS_CARET_USING_OVERLAYS
m_overlay.Reset();
#endif
if ( IsVisible() )
m_countVisible = 0;
DoHide();
}
-#if wxUSE_OVERLAY
+#ifdef wxHAS_CARET_USING_OVERLAYS
m_overlay.Reset();
#else
// Change bitmap size
{
wxClientDC dcWin(GetWindow());
// this is the new code, switch to 0 if this gives problems
-#if wxUSE_OVERLAY
+#ifdef wxHAS_CARET_USING_OVERLAYS
wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
if ( m_blinkedOut )
{