-#ifdef __WXMAC_CLASSIC__
-#include "wx/mac/classic/textctrl.h"
-#else
-#include "wx/mac/carbon/textctrl.h"
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/osx/textctrl.h
+// Purpose: wxTextCtrl class
+// Author: Stefan Csomor
+// Modified by:
+// Created: 1998-01-01
+// RCS-ID: $Id$
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_TEXTCTRL_H_
+#define _WX_TEXTCTRL_H_
+
+#if wxUSE_SYSTEM_OPTIONS
+ // set this to 'true' if you want to use the 'classic' MLTE-based implementation
+ // instead of the HIView-based implementation in 10.3 and upwards, the former
+ // has more features (backgrounds etc.), but may show redraw artefacts and other
+ // problems depending on your usage; hence, the default is 'false'.
+ #define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
+ // set this to 'true' if you want editable text controls to have spell checking turned
+ // on by default, you can change this setting individually on a control using MacCheckSpelling
+ #define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker")
#endif
+
+#include "wx/control.h"
+#include "wx/textctrl.h"
+
+class WXDLLIMPEXP_CORE wxTextCtrl: public wxTextCtrlBase
+{
+ DECLARE_DYNAMIC_CLASS(wxTextCtrl)
+
+public:
+ wxTextCtrl()
+ { Init(); }
+
+ wxTextCtrl(wxWindow *parent,
+ wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxTextCtrlNameStr)
+ {
+ Init();
+ Create(parent, id, value, pos, size, style, validator, name);
+ }
+
+ virtual ~wxTextCtrl();
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxTextCtrlNameStr);
+
+ // accessors
+ // ---------
+
+ virtual int GetLineLength(long lineNo) const;
+ virtual wxString GetLineText(long lineNo) const;
+ virtual int GetNumberOfLines() const;
+
+ virtual bool IsModified() const;
+
+ // operations
+ // ----------
+
+
+ // sets/clears the dirty flag
+ virtual void MarkDirty();
+ virtual void DiscardEdits();
+
+ // set the max number of characters which may be entered
+ // in a single line text control
+ virtual void SetMaxLength(unsigned long len);
+
+ // text control under some platforms supports the text styles: these
+ // methods apply the given text style to the given selection or to
+ // set/get the style which will be used for all appended text
+ virtual bool SetFont( const wxFont &font );
+ virtual bool GetStyle(long position, wxTextAttr& style);
+ virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
+
+ // translate between the position (which is just an index into the textctrl
+ // considering all its contents as a single strings) and (x, y) coordinates
+ // which represent column and line.
+ virtual long XYToPosition(long x, long y) const;
+ virtual bool PositionToXY(long pos, long *x, long *y) const;
+
+ virtual void ShowPosition(long pos);
+
+ // overrides so that we can send text updated events
+ virtual void Copy();
+ virtual void Cut();
+ virtual void Paste();
+
+ // Implementation
+ // --------------
+ virtual void Command(wxCommandEvent& event);
+
+ virtual bool AcceptsFocus() const;
+
+ // callbacks
+ void OnDropFiles(wxDropFilesEvent& event);
+ void OnChar(wxKeyEvent& event); // Process 'enter' if required
+ void OnKeyDown(wxKeyEvent& event); // Process clipboard shortcuts
+
+ void OnCut(wxCommandEvent& event);
+ void OnCopy(wxCommandEvent& event);
+ void OnPaste(wxCommandEvent& event);
+ void OnUndo(wxCommandEvent& event);
+ void OnRedo(wxCommandEvent& event);
+ void OnDelete(wxCommandEvent& event);
+ void OnSelectAll(wxCommandEvent& event);
+
+ void OnUpdateCut(wxUpdateUIEvent& event);
+ void OnUpdateCopy(wxUpdateUIEvent& event);
+ void OnUpdatePaste(wxUpdateUIEvent& event);
+ void OnUpdateUndo(wxUpdateUIEvent& event);
+ void OnUpdateRedo(wxUpdateUIEvent& event);
+ void OnUpdateDelete(wxUpdateUIEvent& event);
+ void OnUpdateSelectAll(wxUpdateUIEvent& event);
+
+ void OnContextMenu(wxContextMenuEvent& event);
+
+ virtual bool MacSetupCursor( const wxPoint& pt );
+
+ virtual void MacVisibilityChanged();
+ virtual void MacSuperChangedPosition();
+ virtual void MacCheckSpelling(bool check);
+
+protected:
+ // common part of all ctors
+ void Init();
+
+ virtual wxSize DoGetBestSize() const;
+
+ // flag is set to true when the user edits the controls contents
+ bool m_dirty;
+
+ virtual void EnableTextChangedEvents(bool WXUNUSED(enable))
+ {
+ // nothing to do here as the events are never generated when we change
+ // the controls value programmatically anyhow
+ }
+
+private :
+ wxMenu *m_privateContextMenu;
+
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // _WX_TEXTCTRL_H_