// DEVMODE is in tenths of a milimeter
devMode->dmPaperWidth = m_paperSize.x * 10;
devMode->dmPaperLength = m_paperSize.y * 10;
// DEVMODE is in tenths of a milimeter
devMode->dmPaperWidth = m_paperSize.x * 10;
devMode->dmPaperLength = m_paperSize.y * 10;