return FALSE;
}
-size_t wxSoundAiff::GetData(void *buffer, size_t len)
+wxUint32 wxSoundAiff::GetData(void *buffer, wxUint32 len)
{
return m_input->Read(buffer, len).LastRead();
}
-size_t wxSoundAiff::PutData(const void *buffer, size_t len)
+wxUint32 wxSoundAiff::PutData(const void *buffer, wxUint32 len)
{
return m_output->Write(buffer, len).LastWrite();
}