// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_BRUSH_H__
#define __WX_BRUSH_H__
-#ifdef __GNUG__
-#pragma interface "brush.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// wxBrush
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxBrush: public wxGDIObject
+class WXDLLEXPORT wxBrush: public wxBrushBase
{
public:
wxBrush() {}
bool operator != (const wxBrush& brush) const;
bool Ok() const;
- int GetStyle() const;
+ virtual int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour(unsigned char r, unsigned char g, unsigned char b);
void SetStyle(int style);
void SetStipple(const wxBitmap& stipple);
-
+
// implementation:
void* GetMaskPattern() const;