/////////////////////////////////////////////////////////////////////////////
-// Name: gdicmn.cpp
+// Name: src/common/gdicmn.cpp
// Purpose: Common GDI classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "gdicmn.h"
-#endif
-
-#ifdef __VMS
-#define XtDisplay XTDISPLAY
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
-#include "wx/event.h"
#include "wx/gdicmn.h"
-#include "wx/brush.h"
-#include "wx/pen.h"
-#include "wx/bitmap.h"
-#include "wx/icon.h"
-#include "wx/cursor.h"
-#include "wx/font.h"
-#include "wx/palette.h"
-#include "wx/app.h"
-#include "wx/dc.h"
-#include "wx/utils.h"
-#include "wx/settings.h"
-
-#include "wx/log.h"
-#include <string.h>
-
-#ifdef __WXMSW__
-#include <windows.h>
+#include "wx/gdiobj.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/pen.h"
+ #include "wx/brush.h"
+ #include "wx/palette.h"
+ #include "wx/icon.h"
+ #include "wx/iconbndl.h"
+ #include "wx/cursor.h"
+ #include "wx/settings.h"
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
+ #include "wx/font.h"
#endif
-#ifdef __WXMOTIF__
-#ifdef __VMS__
-#pragma message disable nosimpint
-#endif
-#include <Xm/Xm.h>
-#ifdef __VMS__
-#pragma message enable nosimpint
-#endif
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIObject, wxObject)
+
+
+WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
+WXDLLIMPEXP_DATA_CORE(wxFontList*) wxTheFontList;
+WXDLLIMPEXP_DATA_CORE(wxPenList*) wxThePenList;
+
+WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
+
+WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
+WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
+WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
+WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
+WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
+WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
+WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
+#if wxUSE_PALETTE
+WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
#endif
+WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
-IMPLEMENT_CLASS(wxColourDatabase, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
+const wxSize wxDefaultSize(wxDefaultCoord, wxDefaultCoord);
+const wxPoint wxDefaultPosition(wxDefaultCoord, wxDefaultCoord);
-IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
+#if wxUSE_EXTENDED_RTTI
-wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight)
-{
- x = topLeft.x;
- y = topLeft.y;
- width = bottomRight.x - topLeft.x + 1;
- height = bottomRight.y - topLeft.y + 1;
+// wxPoint
- if (width < 0)
- {
- width = -width;
- x -= width;
- }
+template<> void wxStringReadValue(const wxString &s , wxPoint &data )
+{
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
+}
- if (height < 0)
- {
- height = -height;
- y -= height;
- }
+template<> void wxStringWriteValue(wxString &s , const wxPoint &data )
+{
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
}
-wxRect::wxRect(const wxPoint& point, const wxSize& size)
+wxCUSTOM_TYPE_INFO(wxPoint, wxToStringConverter<wxPoint> , wxFromStringConverter<wxPoint>)
+
+template<> void wxStringReadValue(const wxString &s , wxSize &data )
{
- x = point.x; y = point.y;
- width = size.x; height = size.y;
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
}
-bool wxRect::operator==(const wxRect& rect) const
+template<> void wxStringWriteValue(wxString &s , const wxSize &data )
{
- return ((x == rect.x) &&
- (y == rect.y) &&
- (width == rect.width) &&
- (height == rect.height));
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
}
-wxRect& wxRect::operator += (const wxRect& rect)
+wxCUSTOM_TYPE_INFO(wxSize, wxToStringConverter<wxSize> , wxFromStringConverter<wxSize>)
+
+#endif
+
+wxRect::wxRect(const wxPoint& point1, const wxPoint& point2)
{
- *this = (*this + rect);
- return ( *this ) ;
+ x = point1.x;
+ y = point1.y;
+ width = point2.x - point1.x;
+ height = point2.y - point1.y;
+
+ if (width < 0)
+ {
+ width = -width;
+ x = point2.x;
+ }
+ width++;
+
+ if (height < 0)
+ {
+ height = -height;
+ y = point2.y;
+ }
+ height++;
}
-wxRect wxRect::operator + (const wxRect& rect) const
+wxRect& wxRect::Union(const wxRect& rect)
{
- int x1 = wxMin(this->x, rect.x);
- int y1 = wxMin(this->y, rect.y);
- int y2 = wxMax(y+height, rect.height+rect.y);
- int x2 = wxMax(x+width, rect.width+rect.x);
- return wxRect(x1, y1, x2-x1, y2-y1);
+ // ignore empty rectangles: union with an empty rectangle shouldn't extend
+ // this one to (0, 0)
+ if ( !width || !height )
+ {
+ *this = rect;
+ }
+ else if ( rect.width && rect.height )
+ {
+ int x1 = wxMin(x, rect.x);
+ int y1 = wxMin(y, rect.y);
+ int y2 = wxMax(y + height, rect.height + rect.y);
+ int x2 = wxMax(x + width, rect.width + rect.x);
+
+ x = x1;
+ y = y1;
+ width = x2 - x1;
+ height = y2 - y1;
+ }
+ //else: we're not empty and rect is empty
+
+ return *this;
}
wxRect& wxRect::Inflate(wxCoord dx, wxCoord dy)
{
- x -= dx;
- y -= dy;
- width += 2*dx;
- height += 2*dy;
-
- // check that we didn't make the rectangle invalid by accident (you almost
- // never want to have negative coords and never want negative size)
- if ( x < 0 )
- x = 0;
- if ( y < 0 )
- y = 0;
-
- // what else can we do?
- if ( width < 0 )
- width = 0;
- if ( height < 0 )
- height = 0;
+ if (-2*dx>width)
+ {
+ // Don't allow deflate to eat more width than we have,
+ // a well-defined rectangle cannot have negative width.
+ x+=width/2;
+ width=0;
+ }
+ else
+ {
+ // The inflate is valid.
+ x-=dx;
+ width+=2*dx;
+ }
+
+ if (-2*dy>height)
+ {
+ // Don't allow deflate to eat more height than we have,
+ // a well-defined rectangle cannot have negative height.
+ y+=height/2;
+ height=0;
+ }
+ else
+ {
+ // The inflate is valid.
+ y-=dy;
+ height+=2*dy;
+ }
return *this;
}
-bool wxRect::Inside(int cx, int cy) const
+bool wxRect::Contains(int cx, int cy) const
{
return ( (cx >= x) && (cy >= y)
&& ((cy - y) < height)
);
}
+bool wxRect::Contains(const wxRect& rect) const
+{
+ return Contains(rect.GetTopLeft()) && Contains(rect.GetBottomRight());
+}
+
wxRect& wxRect::Intersect(const wxRect& rect)
{
int x2 = GetRight(),
return r.width != 0;
}
-wxColourDatabase::wxColourDatabase (int type) : wxList (type)
+wxRect& wxRect::operator+=(const wxRect& rect)
+{
+ *this = *this + rect;
+ return *this;
+}
+
+
+wxRect& wxRect::operator*=(const wxRect& rect)
+{
+ *this = *this * rect;
+ return *this;
+}
+
+
+wxRect operator+(const wxRect& r1, const wxRect& r2)
+{
+ int x1 = wxMin(r1.x, r2.x);
+ int y1 = wxMin(r1.y, r2.y);
+ int y2 = wxMax(r1.y+r1.height, r2.height+r2.y);
+ int x2 = wxMax(r1.x+r1.width, r2.width+r2.x);
+ return wxRect(x1, y1, x2-x1, y2-y1);
+}
+
+wxRect operator*(const wxRect& r1, const wxRect& r2)
{
+ int x1 = wxMax(r1.x, r2.x);
+ int y1 = wxMax(r1.y, r2.y);
+ int y2 = wxMin(r1.y+r1.height, r2.height+r2.y);
+ int x2 = wxMin(r1.x+r1.width, r2.width+r2.x);
+ return wxRect(x1, y1, x2-x1, y2-y1);
+}
+
+// ============================================================================
+// wxColourDatabase
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxColourDatabase ctor/dtor
+// ----------------------------------------------------------------------------
+
+wxColourDatabase::wxColourDatabase ()
+{
+ // will be created on demand in Initialize()
+ m_map = NULL;
}
wxColourDatabase::~wxColourDatabase ()
{
- // Cleanup Colour allocated in Initialize()
- wxNode *node = First ();
- while (node)
+ if ( m_map )
{
- wxColour *col = (wxColour *) node->Data ();
- wxNode *next = node->Next ();
- delete col;
- node = next;
+ WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
+
+ delete m_map;
}
+
#ifdef __WXPM__
delete [] m_palTable;
#endif
}
// Colour database stuff
-void wxColourDatabase::Initialize ()
+void wxColourDatabase::Initialize()
{
+ if ( m_map )
+ {
+ // already initialized
+ return;
+ }
+
+ m_map = new wxStringToColourHashMap;
+
static const struct wxColourDesc
{
const wxChar *name;
- int r,g,b;
+ unsigned char r,g,b;
}
wxColourTable[] =
{
{wxT("ORANGE RED"), 255, 0, 127},
{wxT("ORCHID"), 219, 112, 219},
{wxT("PALE GREEN"), 143, 188, 143},
- {wxT("PINK"), 188, 143, 234},
+ {wxT("PINK"), 255, 192, 203},
{wxT("PLUM"), 234, 173, 234},
{wxT("PURPLE"), 176, 0, 255},
{wxT("RED"), 255, 0, 0},
{wxT("WHEAT"), 216, 216, 191},
{wxT("WHITE"), 255, 255, 255},
{wxT("YELLOW"), 255, 255, 0},
- {wxT("YELLOW GREEN"), 153, 204, 50},
- {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
- {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
- {wxT("LIGHT MAGENTA"), 255, 0, 255},
- {wxT("MEDIUM GREY"), 100, 100, 100},
+ {wxT("YELLOW GREEN"), 153, 204, 50}
};
- size_t n;
+ size_t n;
for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
{
const wxColourDesc& cc = wxColourTable[n];
- Append(cc.name, new wxColour(cc.r,cc.g,cc.b));
+ (*m_map)[cc.name] = new wxColour(cc.r, cc.g, cc.b);
}
+
#ifdef __WXPM__
m_palTable = new long[n];
for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
#endif
}
-/*
- * Changed by Ian Brown, July 1994.
- *
- * When running under X, the Colour Database starts off empty. The X server
- * is queried for the colour first time after which it is entered into the
- * database. This allows our client to use the server colour database which
- * is hopefully gamma corrected for the display being used.
- */
+// ----------------------------------------------------------------------------
+// wxColourDatabase operations
+// ----------------------------------------------------------------------------
-wxColour *wxColourDatabase::FindColour(const wxString& colour)
+void wxColourDatabase::AddColour(const wxString& name, const wxColour& colour)
{
- // VZ: make the comparaison case insensitive and also match both grey and
- // gray
- wxString colName = colour;
+ Initialize();
+
+ // canonicalize the colour names before using them as keys: they should be
+ // in upper case
+ wxString colName = name;
colName.MakeUpper();
- wxString colName2 = colName;
- if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
- colName2.clear();
- wxNode *node = First();
- while ( node )
+ // ... and we also allow both grey/gray
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
{
- const wxChar *key = node->GetKeyString();
- if ( colName == key || colName2 == key )
- {
- return (wxColour *)node->Data();
- }
+ // but in this case it is not necessary so avoid extra search below
+ colNameAlt.clear();
+ }
- node = node->Next();
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ {
+ *(it->second) = colour;
}
+ else // new colour
+ {
+ (*m_map)[colName] = new wxColour(colour);
+ }
+}
-#ifdef __WXMSW__
- return NULL;
-#endif
-#ifdef __WXPM__
- return NULL;
-#endif
-#ifdef __WXMGL__
- return NULL;
-#endif
+wxColour wxColourDatabase::Find(const wxString& colour) const
+{
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
-// TODO for other implementations. This should really go into
-// platform-specific directories.
-#ifdef __WXMAC__
- return NULL;
-#endif
-#ifdef __WXSTUBS__
- return NULL;
-#endif
+ // make the comparaison case insensitive and also match both grey and gray
+ wxString colName = colour;
+ colName.MakeUpper();
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
+ colNameAlt.clear();
-#ifdef __WXGTK__
- wxColour *col = new wxColour( colour );
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ return *(it->second);
- if (!(col->Ok())) {
- delete col;
- return (wxColour *) NULL;
- }
- Append( colour, col );
- return col;
-#endif
+ // we did not find any result in existing colours:
+ // we won't use wxString -> wxColour conversion because the
+ // wxColour::Set(const wxString &) function which does that conversion
+ // internally uses this function (wxColourDatabase::Find) and we want
+ // to avoid infinite recursion !
+ return wxNullColour;
+}
-#ifdef __X__
- XColor xcolour;
+wxString wxColourDatabase::FindName(const wxColour& colour) const
+{
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
-#ifdef __WXMOTIF__
- Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
-#endif
-#ifdef __XVIEW__
- Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
- Xv_opaque root_window = xv_get(screen, XV_ROOT);
- Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
-#endif
+ typedef wxStringToColourHashMap::iterator iterator;
+
+ for ( iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
+ {
+ if ( *(it->second) == colour )
+ return it->first;
+ }
+
+ return wxEmptyString;
+}
- /* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
- return NULL;
+// ----------------------------------------------------------------------------
+// deprecated wxColourDatabase methods
+// ----------------------------------------------------------------------------
- unsigned char r = (unsigned char)(xcolour.red >> 8);
- unsigned char g = (unsigned char)(xcolour.green >> 8);
- unsigned char b = (unsigned char)(xcolour.blue >> 8);
+#if WXWIN_COMPATIBILITY_2_6
+wxColour *wxColourDatabase::FindColour(const wxString& name)
+{
+ // This function is deprecated, use Find() instead.
+ // Formerly this function sometimes would return a deletable pointer and
+ // sometimes a non-deletable one (when returning a colour from the database).
+ // Trying to delete the latter anyway results in problems, so probably
+ // nobody ever freed the pointers. Currently it always returns a new
+ // instance, which means there will be memory leaks.
+ wxLogDebug(wxT("wxColourDataBase::FindColour():")
+ wxT(" Please use wxColourDataBase::Find() instead"));
+
+ // using a static variable here is not the most elegant solution but unless
+ // we want to make wxStringToColourHashMap public (i.e. move it to the
+ // header) so that we could have a member function returning
+ // wxStringToColourHashMap::iterator, there is really no good way to do it
+ // otherwise
+ //
+ // and knowing that this function is going to disappear in the next release
+ // anyhow I don't want to waste time on this
- wxColour *col = new wxColour(r, g, b);
- Append(colour, col);
+ static wxColour s_col;
- return col;
-#endif // __X__
+ s_col = Find(name);
+ if ( !s_col.Ok() )
+ return NULL;
+
+ return new wxColour(s_col);
}
+#endif // WXWIN_COMPATIBILITY_2_6
+
+// ============================================================================
+// stock objects
+// ============================================================================
-wxString wxColourDatabase::FindName (const wxColour& colour) const
+static wxStockGDI gs_wxStockGDI_instance;
+wxStockGDI* wxStockGDI::ms_instance = &gs_wxStockGDI_instance;
+wxObject* wxStockGDI::ms_stockObject[ITEMCOUNT];
+
+wxStockGDI::wxStockGDI()
{
- wxString name;
+}
- unsigned char red = colour.Red ();
- unsigned char green = colour.Green ();
- unsigned char blue = colour.Blue ();
+wxStockGDI::~wxStockGDI()
+{
+}
- for (wxNode * node = First (); node; node = node->Next ())
+void wxStockGDI::DeleteAll()
+{
+ for (unsigned i = 0; i < ITEMCOUNT; i++)
{
- wxColour *col = (wxColour *) node->Data ();
+ delete ms_stockObject[i];
+ ms_stockObject[i] = NULL;
+ }
+}
- if (col->Red () == red && col->Green () == green && col->Blue () == blue)
+const wxBrush* wxStockGDI::GetBrush(Item item)
+{
+ wxBrush* brush = wx_static_cast(wxBrush*, ms_stockObject[item]);
+ if (brush == NULL)
+ {
+ switch (item)
{
- const wxChar *found = node->GetKeyString();
- if ( found )
- {
- name = found;
-
- break;
- }
+ case BRUSH_BLACK:
+ brush = new wxBrush(*GetColour(COLOUR_BLACK), wxSOLID);
+ break;
+ case BRUSH_BLUE:
+ brush = new wxBrush(*GetColour(COLOUR_BLUE), wxSOLID);
+ break;
+ case BRUSH_CYAN:
+ brush = new wxBrush(*GetColour(COLOUR_CYAN), wxSOLID);
+ break;
+ case BRUSH_GREEN:
+ brush = new wxBrush(*GetColour(COLOUR_GREEN), wxSOLID);
+ break;
+ case BRUSH_GREY:
+ brush = new wxBrush(wxColour(wxT("GREY")), wxSOLID);
+ break;
+ case BRUSH_LIGHTGREY:
+ brush = new wxBrush(*GetColour(COLOUR_LIGHTGREY), wxSOLID);
+ break;
+ case BRUSH_MEDIUMGREY:
+ brush = new wxBrush(wxColour(wxT("MEDIUM GREY")), wxSOLID);
+ break;
+ case BRUSH_RED:
+ brush = new wxBrush(*GetColour(COLOUR_RED), wxSOLID);
+ break;
+ case BRUSH_TRANSPARENT:
+ brush = new wxBrush(*GetColour(COLOUR_BLACK), wxTRANSPARENT);
+ break;
+ case BRUSH_WHITE:
+ brush = new wxBrush(*GetColour(COLOUR_WHITE), wxSOLID);
+ break;
+ default:
+ wxFAIL;
}
+ ms_stockObject[item] = brush;
}
+ return brush;
+}
- return name;
+const wxColour* wxStockGDI::GetColour(Item item)
+{
+ wxColour* colour = wx_static_cast(wxColour*, ms_stockObject[item]);
+ if (colour == NULL)
+ {
+ switch (item)
+ {
+ case COLOUR_BLACK:
+ colour = new wxColour(0, 0, 0);
+ break;
+ case COLOUR_BLUE:
+ colour = new wxColour(0, 0, 255);
+ break;
+ case COLOUR_CYAN:
+ colour = new wxColour(wxT("CYAN"));
+ break;
+ case COLOUR_GREEN:
+ colour = new wxColour(0, 255, 0);
+ break;
+ case COLOUR_LIGHTGREY:
+ colour = new wxColour(wxT("LIGHT GREY"));
+ break;
+ case COLOUR_RED:
+ colour = new wxColour(255, 0, 0);
+ break;
+ case COLOUR_WHITE:
+ colour = new wxColour(255, 255, 255);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = colour;
+ }
+ return colour;
}
-void wxInitializeStockLists()
+const wxCursor* wxStockGDI::GetCursor(Item item)
{
- wxTheBrushList = new wxBrushList;
- wxThePenList = new wxPenList;
- wxTheFontList = new wxFontList;
- wxTheBitmapList = new wxBitmapList;
+ wxCursor* cursor = wx_static_cast(wxCursor*, ms_stockObject[item]);
+ if (cursor == NULL)
+ {
+ switch (item)
+ {
+ case CURSOR_CROSS:
+ cursor = new wxCursor(wxCURSOR_CROSS);
+ break;
+ case CURSOR_HOURGLASS:
+ cursor = new wxCursor(wxCURSOR_WAIT);
+ break;
+ case CURSOR_STANDARD:
+ cursor = new wxCursor(wxCURSOR_ARROW);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = cursor;
+ }
+ return cursor;
}
-void wxInitializeStockObjects ()
+const wxFont* wxStockGDI::GetFont(Item item)
{
-#ifdef __WXMOTIF__
-#endif
-#ifdef __X__
- // TODO
- // wxFontPool = new XFontPool;
-#endif
+ wxFont* font = wx_static_cast(wxFont*, ms_stockObject[item]);
+ if (font == NULL)
+ {
+ switch (item)
+ {
+ case FONT_ITALIC:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize(), wxROMAN, wxITALIC, wxNORMAL);
+ break;
+ case FONT_NORMAL:
+ font = new wxFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+ break;
+ case FONT_SMALL:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize() - 2, wxSWISS, wxNORMAL, wxNORMAL);
+ break;
+ case FONT_SWISS:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize(), wxSWISS, wxNORMAL, wxNORMAL);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = font;
+ }
+ return font;
+}
- // why under MSW fonts shouldn't have the standard system size?
-/*
-#ifdef __WXMSW__
- static const int sizeFont = 10;
-#else
-#endif
-*/
-#if defined(__WXMAC__)
- static const int sizeFont = 12;
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
-#elif defined(__WXPM__)
- static const int sizeFont = 12;
-#else
- wxNORMAL_FONT = new wxFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
- static const int sizeFont = wxNORMAL_FONT->GetPointSize();
-#endif
+const wxPen* wxStockGDI::GetPen(Item item)
+{
+ wxPen* pen = wx_static_cast(wxPen*, ms_stockObject[item]);
+ if (pen == NULL)
+ {
+ switch (item)
+ {
+ case PEN_BLACK:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxSOLID);
+ break;
+ case PEN_BLACKDASHED:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxSHORT_DASH);
+ break;
+ case PEN_CYAN:
+ pen = new wxPen(*GetColour(COLOUR_CYAN), 1, wxSOLID);
+ break;
+ case PEN_GREEN:
+ pen = new wxPen(*GetColour(COLOUR_GREEN), 1, wxSOLID);
+ break;
+ case PEN_GREY:
+ pen = new wxPen(wxColour(wxT("GREY")), 1, wxSOLID);
+ break;
+ case PEN_LIGHTGREY:
+ pen = new wxPen(*GetColour(COLOUR_LIGHTGREY), 1, wxSOLID);
+ break;
+ case PEN_MEDIUMGREY:
+ pen = new wxPen(wxColour(wxT("MEDIUM GREY")), 1, wxSOLID);
+ break;
+ case PEN_RED:
+ pen = new wxPen(*GetColour(COLOUR_RED), 1, wxSOLID);
+ break;
+ case PEN_TRANSPARENT:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxTRANSPARENT);
+ break;
+ case PEN_WHITE:
+ pen = new wxPen(*GetColour(COLOUR_WHITE), 1, wxSOLID);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = pen;
+ }
+ return pen;
+}
-#if defined(__WXPM__)
- /*
- // Basic OS/2 has a fairly limited number of fonts and these are as good
- // as I can do to get something that looks halfway "wx" normal
- */
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
- wxSMALL_FONT = new wxFont (sizeFont - 4, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
- wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
- wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
-#else
- wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
- wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
- wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL);
-#endif
+void wxInitializeStockLists()
+{
+ wxTheColourDatabase = new wxColourDatabase;
- wxRED_PEN = new wxPen (wxT("RED"), 1, wxSOLID);
- wxCYAN_PEN = new wxPen (wxT("CYAN"), 1, wxSOLID);
- wxGREEN_PEN = new wxPen (wxT("GREEN"), 1, wxSOLID);
- wxBLACK_PEN = new wxPen (wxT("BLACK"), 1, wxSOLID);
- wxWHITE_PEN = new wxPen (wxT("WHITE"), 1, wxSOLID);
- wxTRANSPARENT_PEN = new wxPen (wxT("BLACK"), 1, wxTRANSPARENT);
- wxBLACK_DASHED_PEN = new wxPen (wxT("BLACK"), 1, wxSHORT_DASH);
- wxGREY_PEN = new wxPen (wxT("GREY"), 1, wxSOLID);
- wxMEDIUM_GREY_PEN = new wxPen (wxT("MEDIUM GREY"), 1, wxSOLID);
- wxLIGHT_GREY_PEN = new wxPen (wxT("LIGHT GREY"), 1, wxSOLID);
-
- wxBLUE_BRUSH = new wxBrush (wxT("BLUE"), wxSOLID);
- wxGREEN_BRUSH = new wxBrush (wxT("GREEN"), wxSOLID);
- wxWHITE_BRUSH = new wxBrush (wxT("WHITE"), wxSOLID);
- wxBLACK_BRUSH = new wxBrush (wxT("BLACK"), wxSOLID);
- wxTRANSPARENT_BRUSH = new wxBrush (wxT("BLACK"), wxTRANSPARENT);
- wxCYAN_BRUSH = new wxBrush (wxT("CYAN"), wxSOLID);
- wxRED_BRUSH = new wxBrush (wxT("RED"), wxSOLID);
- wxGREY_BRUSH = new wxBrush (wxT("GREY"), wxSOLID);
- wxMEDIUM_GREY_BRUSH = new wxBrush (wxT("MEDIUM GREY"), wxSOLID);
- wxLIGHT_GREY_BRUSH = new wxBrush (wxT("LIGHT GREY"), wxSOLID);
-
- wxBLACK = new wxColour (wxT("BLACK"));
- wxWHITE = new wxColour (wxT("WHITE"));
- wxRED = new wxColour (wxT("RED"));
- wxBLUE = new wxColour (wxT("BLUE"));
- wxGREEN = new wxColour (wxT("GREEN"));
- wxCYAN = new wxColour (wxT("CYAN"));
- wxLIGHT_GREY = new wxColour (wxT("LIGHT GREY"));
-
- wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
- wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
- wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS);
-}
-
-void wxDeleteStockObjects ()
-{
- wxDELETE(wxNORMAL_FONT);
- wxDELETE(wxSMALL_FONT);
- wxDELETE(wxITALIC_FONT);
- wxDELETE(wxSWISS_FONT);
-
- wxDELETE(wxRED_PEN);
- wxDELETE(wxCYAN_PEN);
- wxDELETE(wxGREEN_PEN);
- wxDELETE(wxBLACK_PEN);
- wxDELETE(wxWHITE_PEN);
- wxDELETE(wxTRANSPARENT_PEN);
- wxDELETE(wxBLACK_DASHED_PEN);
- wxDELETE(wxGREY_PEN);
- wxDELETE(wxMEDIUM_GREY_PEN);
- wxDELETE(wxLIGHT_GREY_PEN);
-
- wxDELETE(wxBLUE_BRUSH);
- wxDELETE(wxGREEN_BRUSH);
- wxDELETE(wxWHITE_BRUSH);
- wxDELETE(wxBLACK_BRUSH);
- wxDELETE(wxTRANSPARENT_BRUSH);
- wxDELETE(wxCYAN_BRUSH);
- wxDELETE(wxRED_BRUSH);
- wxDELETE(wxGREY_BRUSH);
- wxDELETE(wxMEDIUM_GREY_BRUSH);
- wxDELETE(wxLIGHT_GREY_BRUSH);
-
- wxDELETE(wxBLACK);
- wxDELETE(wxWHITE);
- wxDELETE(wxRED);
- wxDELETE(wxBLUE);
- wxDELETE(wxGREEN);
- wxDELETE(wxCYAN);
- wxDELETE(wxLIGHT_GREY);
-
- wxDELETE(wxSTANDARD_CURSOR);
- wxDELETE(wxHOURGLASS_CURSOR);
- wxDELETE(wxCROSS_CURSOR);
+ wxTheBrushList = new wxBrushList;
+ wxThePenList = new wxPenList;
+ wxTheFontList = new wxFontList;
}
void wxDeleteStockLists()
{
- wxDELETE(wxTheBrushList);
- wxDELETE(wxThePenList);
- wxDELETE(wxTheFontList);
- wxDELETE(wxTheBitmapList);
+ wxDELETE(wxTheBrushList);
+ wxDELETE(wxThePenList);
+ wxDELETE(wxTheFontList);
}
// ============================================================================
// wxTheXXXList stuff (semi-obsolete)
// ============================================================================
-wxBitmapList::wxBitmapList()
+wxGDIObjListBase::wxGDIObjListBase()
{
}
-wxBitmapList::~wxBitmapList ()
+wxGDIObjListBase::~wxGDIObjListBase()
{
- wxNode *node = First ();
- while (node)
+ for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
{
- wxBitmap *bitmap = (wxBitmap *) node->Data ();
- wxNode *next = node->Next ();
- if (bitmap->GetVisible())
- delete bitmap;
- node = next;
+ delete wx_static_cast(wxObject*, node->GetData());
}
}
-// Pen and Brush lists
-wxPenList::~wxPenList ()
-{
- wxNode *node = First ();
- while (node)
- {
- wxPen *pen = (wxPen *) node->Data ();
- wxNode *next = node->Next ();
- if (pen->GetVisible())
- delete pen;
- node = next;
- }
-}
-
-void wxPenList::AddPen (wxPen * pen)
-{
- Append (pen);
-}
-
-void wxPenList::RemovePen (wxPen * pen)
-{
- DeleteObject (pen);
-}
-
wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
{
- wxPen *each_pen = (wxPen *) node->Data ();
- if (each_pen &&
- each_pen->GetVisible() &&
+ wxPen *each_pen = (wxPen *) node->GetData ();
+ if (
each_pen->GetWidth () == width &&
each_pen->GetStyle () == style &&
each_pen->GetColour ().Red () == colour.Red () &&
return each_pen;
}
- wxPen *pen = new wxPen (colour, width, style);
- if ( !pen->Ok() )
+ wxPen* pen = NULL;
+ wxPen penTmp(colour, width, style);
+ if (penTmp.Ok())
{
- // don't save the invalid pens in the list
- delete pen;
-
- return NULL;
+ pen = new wxPen(penTmp);
+ list.Append(pen);
}
- AddPen(pen);
-
- // we'll delete it ourselves later
- pen->SetVisible(TRUE);
-
return pen;
}
-wxBrushList::~wxBrushList ()
-{
- wxNode *node = First ();
- while (node)
- {
- wxBrush *brush = (wxBrush *) node->Data ();
- wxNode *next = node->Next ();
- if (brush && brush->GetVisible())
- delete brush;
- node = next;
- }
-}
-
-void wxBrushList::AddBrush (wxBrush * brush)
-{
- Append (brush);
-}
-
wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
{
- wxBrush *each_brush = (wxBrush *) node->Data ();
- if (each_brush &&
- each_brush->GetVisible() &&
+ wxBrush *each_brush = (wxBrush *) node->GetData ();
+ if (
each_brush->GetStyle () == style &&
each_brush->GetColour ().Red () == colour.Red () &&
each_brush->GetColour ().Green () == colour.Green () &&
return each_brush;
}
- wxBrush *brush = new wxBrush (colour, style);
-
- if ( !brush->Ok() )
+ wxBrush* brush = NULL;
+ wxBrush brushTmp(colour, style);
+ if (brushTmp.Ok())
{
- // don't put the brushes we failed to create into the list
- delete brush;
-
- return NULL;
+ brush = new wxBrush(brushTmp);
+ list.Append(brush);
}
- AddBrush(brush);
-
- // we'll delete it ourselves later
- brush->SetVisible(TRUE);
-
return brush;
}
-void wxBrushList::RemoveBrush (wxBrush * brush)
-{
- DeleteObject (brush);
-}
-
-wxFontList::~wxFontList ()
-{
- wxNode *node = First ();
- while (node)
- {
- // Only delete objects that are 'visible', i.e.
- // that have been created using FindOrCreate...,
- // where the pointers are expected to be shared
- // (and therefore not deleted by any one part of an app).
- wxFont *font = (wxFont *) node->Data ();
- wxNode *next = node->Next ();
- if (font->GetVisible())
- delete font;
- node = next;
- }
-}
-
-void wxFontList::AddFont (wxFont * font)
-{
- Append (font);
-}
-
-void wxFontList::RemoveFont (wxFont * font)
-{
- DeleteObject (font);
-}
-
wxFont *wxFontList::FindOrCreateFont(int pointSize,
int family,
int style,
const wxString& facename,
wxFontEncoding encoding)
{
- wxFont *font = (wxFont *)NULL;
- wxNode *node;
- for ( node = First(); node; node = node->Next() )
+ wxFont *font;
+ wxList::compatibility_iterator node;
+ for (node = list.GetFirst(); node; node = node->GetNext())
{
- font = (wxFont *)node->Data();
- if ( font->GetVisible() &&
- font->Ok() &&
+ font = (wxFont *)node->GetData();
+ if (
font->GetPointSize () == pointSize &&
font->GetStyle () == style &&
font->GetWeight () == weight &&
// a different font if we create it with empty facename, but it is
// still better than never matching anything in the cache at all
// in this case
- if ( same && !!facename )
+ if ( same && !facename.empty() )
{
const wxString& fontFace = font->GetFaceName();
}
}
- if ( !node )
+ // font not found, create the new one
+ font = NULL;
+ wxFont fontTmp(pointSize, family, style, weight, underline, facename, encoding);
+ if (fontTmp.Ok())
{
- // font not found, create the new one
- font = new wxFont(pointSize, family, style, weight,
- underline, facename, encoding);
-
- AddFont(font);
-
- // and mark it as being cacheable
- font->SetVisible(TRUE);
+ font = new wxFont(fontTmp);
+ list.Append(font);
}
return font;
}
-void wxBitmapList::AddBitmap(wxBitmap *bitmap)
-{
- Append(bitmap);
-}
-
-void wxBitmapList::RemoveBitmap(wxBitmap *bitmap)
-{
- DeleteObject(bitmap);
-}
+#if WXWIN_COMPATIBILITY_2_6
+void wxBrushList::AddBrush(wxBrush*) { }
+void wxBrushList::RemoveBrush(wxBrush*) { }
+void wxFontList::AddFont(wxFont*) { }
+void wxFontList::RemoveFont(wxFont*) { }
+void wxPenList::AddPen(wxPen*) { }
+void wxPenList::RemovePen(wxPen*) { }
+#endif
wxSize wxGetDisplaySize()
{
wxResourceCache::~wxResourceCache ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node) {
- wxObject *item = (wxObject *)node->Data();
+ wxObject *item = (wxObject *)node->GetData();
delete item;
- node = node->Next ();
+ node = node->GetNext ();
}
}
-