#include "wx/log.h"
#include "wx/utils.h"
#include "wx/settings.h"
- #include "wx/cmndata.h"
#include "wx/gdicmn.h"
#endif
// wxFont creation
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
-
wxFont::wxFont(const wxNativeFontInfo& info)
{
Create( info.GetPointSize(),