#ifndef _WX_MDI_H_
#define _WX_MDI_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "mdi.h"
-#endif
-
#include "wx/frame.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
class WXDLLEXPORT wxMDIClientWindow;
class WXDLLEXPORT wxMDIChildFrame;
// MDI windows menu
wxMenu* GetWindowMenu() const { return m_windowMenu; };
void SetWindowMenu(wxMenu* menu) ;
+ virtual void DoMenuUpdates(wxMenu* menu = NULL);
// MDI operations
// --------------
virtual void Cascade();
- virtual void Tile();
+ virtual void Tile(wxOrientation orient = wxHORIZONTAL);
virtual void ArrangeIcons();
virtual void ActivateNext();
virtual void ActivatePrevious();
void OnSysColourChanged(wxSysColourChangedEvent& event);
void OnSize(wxSizeEvent& event);
+ void OnIconized(wxIconizeEvent& event);
bool HandleActivate(int state, bool minimized, WXHWND activate);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
virtual WXHICON GetDefaultIcon() const;
+ // set the size of the MDI client window to match the frame size
+ void UpdateClientSize();
+
+
wxMDIClientWindow * m_clientWindow;
wxMDIChildFrame * m_currentChild;
wxMenu* m_windowMenu;
void OnIdle(wxIdleEvent& event);
+ virtual bool Show(bool show = true);
+
protected:
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoSetClientSize(int width, int height);
virtual void InternalSetMenuBar();
virtual bool IsMDIChild() const { return true; }
+ virtual void DetachMenuBar();
virtual WXHICON GetDefaultIcon() const;
void Init();
private:
+ bool m_needsInitialShow; // Show must be called in idle time after Creation
bool m_needsResize; // flag which tells us to artificially resize the frame
DECLARE_EVENT_TABLE()
// Explicitly call default scroll behaviour
void OnScroll(wxScrollEvent& event);
+protected:
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
-protected:
+
void Init() { m_scrollX = m_scrollY = 0; }
int m_scrollX, m_scrollY;