wxRichTextParagraphLayoutBox* m_container;
};
+/**
+ @class wxRichTextDrawingContext
+
+ A class for passing information to drawing and measuring functions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingContext: public wxObject
+{
+ DECLARE_CLASS(wxRichTextDrawingContext)
+public:
+
+ /**
+ Pass the buffer to the context so the context can retrieve information
+ such as virtual attributes.
+ */
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer) { Init(); m_buffer = buffer; }
+
+ void Init() { m_buffer = NULL; }
+
+ /**
+ Does this object have virtual attributes?
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ bool HasVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Returns the virtual attributes for this object.
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ wxRichTextAttr GetVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Applies any virtual attributes relevant to this object.
+ */
+ bool ApplyVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const;
+
+ wxRichTextBuffer* m_buffer;
+};
+
/**
@class wxRichTextObject
Draw the item, within the given range. Some objects may ignore the range (for
example paragraphs) while others must obey it (lines, to implement wrapping)
*/
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
/**
Lay the item out at the specified position with the given size constraint.
and @a parentRect is the container that is used to determine a relative size
or position (for example if a text box must be 50% of the parent text box).
*/
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
/**
Hit-testing: returns a flag indicating hit test details, plus
@return One of the ::wxRichTextHitTestFlags values.
*/
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/**
Finds the absolute position and row height for the given character position.
*/
- virtual bool FindPosition(wxDC& WXUNUSED(dc), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
+ virtual bool FindPosition(wxDC& WXUNUSED(dc), wxRichTextDrawingContext& WXUNUSED(context), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
/**
Returns the best size, i.e. the ideal starting size for this object irrespective
is invalid for this object.
*/
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
/**
Do a split from @a pos, returning an object containing the second part, and setting
Calculates the available content space in the given rectangle, given the
margins, border and padding specified in the object's attributes.
*/
- virtual wxRect GetAvailableContentArea(wxDC& dc, const wxRect& outerRect) const;
+ virtual wxRect GetAvailableContentArea(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& outerRect) const;
/**
Lays out the object first with a given amount of space, and then if no width was specified in attr,
in a previous layout pass to @a availableParentSpace, but should have a width of 50% of @a availableContainerSpace.
(If these two rects were the same, a 2nd pass could see the object getting too small.)
*/
- virtual bool LayoutToBestSize(wxDC& dc, wxRichTextBuffer* buffer,
+ virtual bool LayoutToBestSize(wxDC& dc, wxRichTextDrawingContext& context, wxRichTextBuffer* buffer,
const wxRichTextAttr& parentAttr, const wxRichTextAttr& attr,
const wxRect& availableParentSpace, const wxRect& availableContainerSpace, int style);
// Overridables
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual void Dump(wxTextOutputStream& stream);
// Overridables
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
/**
Draws the floating objects in this buffer.
*/
- void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ void DrawFloats(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/**
Moves an anchored object to another paragraph.
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
+ /**
+ Prepares the content just before insertion (or after buffer reset).
+ Currently is only called if undo mode is on.
+ */
+ virtual void PrepareContent(wxRichTextParagraphLayoutBox& container);
+
/**
Insert fragment into this box at the given position. If partialParagraph is true,
it is assumed that the last (or only) paragraph is just a piece of data with no paragraph
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("textbox"); }
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
virtual void CalculateRange(long start, long& end);
Finds a suitable wrap position. @a wrapPosition is the last position in the line to the left
of the split.
*/
- bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, int availableSpace, long& wrapPosition, wxArrayInt* partialExtents);
+ bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, wxRichTextDrawingContext& context, int availableSpace, long& wrapPosition, wxArrayInt* partialExtents);
/**
Finds the object at the given position.
/**
Lays out the floating objects.
*/
- void LayoutFloat(wxDC& dc, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
+ void LayoutFloat(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
protected:
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
/**
Returns the 'natural' size for this object - the image size.
// Implementation
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/**
Copies the buffer.
/**
Submits a command to insert paragraphs.
*/
- bool InsertParagraphsWithUndo(wxRichTextCtrl* ctrl, long pos, const wxRichTextParagraphLayoutBox& paragraphs, int flags = 0);
+ bool InsertParagraphsWithUndo(long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, int flags = 0);
/**
Submits a command to insert the given text.
*/
static void InitStandardHandlers();
+ /**
+ Returns the drawing handlers.
+ */
+ static wxList& GetDrawingHandlers() { return sm_drawingHandlers; }
+
+ /**
+ Adds a drawing handler to the end.
+ */
+ static void AddDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Inserts a drawing handler at the front.
+ */
+ static void InsertDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Removes a drawing handler.
+ */
+ static bool RemoveDrawingHandler(const wxString& name);
+
+ /**
+ Finds a drawing handler by name.
+ */
+ static wxRichTextDrawingHandler *FindDrawingHandler(const wxString& name);
+
+ /**
+ Clean up drawing handlers.
+ */
+ static void CleanUpDrawingHandlers();
+
/**
Returns the renderer object.
*/
/// File handlers
static wxList sm_handlers;
+ /// Drawing handlers
+ static wxList sm_drawingHandlers;
+
/// Renderer
static wxRichTextRenderer* sm_renderer;
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("cell"); }
// Overridables
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
virtual wxString GetXMLNodeName() const { return wxT("table"); }
- virtual bool Layout(wxDC& dc, const wxRect& rect, const wxRect& parentRect, int style);
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
#endif
- virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
};
+/**
+ @class wxRichTextDrawingHandler
+
+ The base class for custom drawing handlers.
+ Currently, drawing handlers can provide virtual handlers.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingHandler: public wxObject
+{
+ DECLARE_CLASS(wxRichTextDrawingHandler)
+public:
+ /**
+ Creates a drawing handler object.
+ */
+ wxRichTextDrawingHandler(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Returns @true if this object has virtual attributes that we can provide.
+ */
+ virtual bool HasVirtualAttributes(wxRichTextObject* obj) const = 0;
+
+ /**
+ Provides virtual attributes that we can provide.
+ */
+ virtual bool GetVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const = 0;
+
+ /**
+ Sets the name of the nandler.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the name of the nandler.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
#if wxUSE_DATAOBJ
/**