#ifndef __GTKBITMAPH__
#define __GTKBITMAPH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "wx/palette.h"
#include "wx/gdiobj.h"
+#ifdef __WXGTK20__
+typedef struct _GdkPixbuf GdkPixbuf;
+#endif
+
+class WXDLLEXPORT wxPixelDataBase;
+
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
-class wxMask;
-class wxBitmap;
+class WXDLLIMPEXP_CORE wxMask;
+class WXDLLIMPEXP_CORE wxBitmap;
+class WXDLLIMPEXP_CORE wxImage;
//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------
-class wxMask: public wxObject
+class WXDLLIMPEXP_CORE wxMask: public wxObject
{
public:
wxMask();
// wxBitmap
//-----------------------------------------------------------------------------
-class wxBitmap: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
wxBitmap();
wxBitmap( int width, int height, int depth = -1 );
wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const char **bits );
- wxBitmap( char **bits );
+ wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
+ wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
~wxBitmap();
wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp );
- bool operator != ( const wxBitmap& bmp );
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
bool Ok() const;
+ bool Create(int width, int height, int depth = -1);
+
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
+
+ wxImage ConvertToImage() const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
wxMask *GetMask() const;
void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
- bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
- bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = (wxPalette *)NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+#if wxUSE_PALETTE
wxPalette *GetPalette() const;
- wxPalette *GetColourMap() const
- { return GetPalette(); };
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
// implementation
// --------------
void SetWidth( int width );
void SetDepth( int depth );
void SetPixmap( GdkPixmap *pixmap );
+ void SetBitmap( GdkBitmap *bitmap );
+#ifdef __WXGTK20__
+ void SetPixbuf(GdkPixbuf *pixbuf);
+#endif
GdkPixmap *GetPixmap() const;
GdkBitmap *GetBitmap() const;
+ bool HasPixmap() const;
+#ifdef __WXGTK20__
+ bool HasPixbuf() const;
+ GdkPixbuf *GetPixbuf() const;
+#endif
+
+ // Basically, this corresponds to Win32 StretchBlt()
+ wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+ // raw bitmap access support functions
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ bool HasAlpha() const;
+ void UseAlpha();
+
+protected:
+ bool CreateFromXpm(const char **bits);
+ bool CreateFromImage(const wxImage& image, int depth);
+
private:
+ // to be called from CreateFromImage only!
+ bool CreateFromImageAsBitmap(const wxImage& image);
+ bool CreateFromImageAsPixmap(const wxImage& image);
+
+#ifdef __WXGTK20__
+ bool CreateFromImageAsPixbuf(const wxImage& image);
+
+ enum Representation
+ {
+ Pixmap,
+ Pixbuf
+ };
+ // removes other representations from memory, keeping only 'keep'
+ // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
+ void PurgeOtherRepresentations(Representation keep);
+
+ friend class wxMemoryDC;
+#endif
+ friend class wxBitmapHandler;
+
+private:
DECLARE_DYNAMIC_CLASS(wxBitmap)
};
+//-----------------------------------------------------------------------------
+// wxBitmapHandler
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
+{
+public:
+ wxBitmapHandler() { }
+ virtual ~wxBitmapHandler();
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
+};
+
+
#endif // __GTKBITMAPH__