// CVSID: $Id$
// wxWindows licence
// --------------------------------------------------------------------------
-#ifdef __GNUG__
-#pragma implementation "sndwin.cpp"
-#endif
#include "wx/wxprec.h"
// AllocHeaders() allocates WXSOUND_MAX_QUEUE (= 128) blocks for an operation
// queue. It uses AllocHeader() for each element.
//
-// Once it has allocated all blocks, it returns true and if an error occured
+// Once it has allocated all blocks, it returns true and if an error occurred
// it returns false.
// -------------------------------------------------------------------------
bool wxSoundStreamWin::AllocHeaders(int mode)