/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
-// Purpose:
+// Name: wx/gtk/button.h
+// Purpose: wxGTK wxButton class declaration
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifndef __GTKBUTTONH__
-#define __GTKBUTTONH__
-
-#ifdef __GNUG__
-#pragma interface
-#endif
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/list.h"
-#include "wx/control.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class wxButton;
-
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
-
-extern const char *wxButtonNameStr;
+#ifndef _WX_GTK_BUTTON_H_
+#define _WX_GTK_BUTTON_H_
//-----------------------------------------------------------------------------
// wxButton
//-----------------------------------------------------------------------------
-class wxButton: public wxControl
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxButton)
-
- public:
-
- wxButton(void);
- inline wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
+public:
+ wxButton() { Init(); }
+ wxButton(wxWindow *parent, wxWindowID id,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
- Create(parent, id, label, pos, size, style, validator, name);
+ Init();
+
+ Create(parent, id, label, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
- void SetDefault(void);
- void SetLabel( const wxString &label );
- void Enable( bool enable );
-
- // implementation
-
- void ApplyWidgetStyle();
-
+
+ virtual wxWindow *SetDefault();
+ virtual void SetLabel( const wxString &label );
+ virtual bool Enable( bool enable = true );
+
+ // implementation
+ // --------------
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
+ // helper to allow access to protected member from GTK callback
+ void MoveWindow(int x, int y, int width, int height) { DoMoveWindow(x, y, width, height); }
+
+ // called from GTK callbacks: they update the button state and call
+ // GTKUpdateBitmap()
+ void GTKMouseEnters();
+ void GTKMouseLeaves();
+ void GTKPressed();
+ void GTKReleased();
+
+protected:
+ virtual wxSize DoGetBestSize() const;
+ virtual void DoApplyWidgetStyle(GtkRcStyle *style);
+
+ virtual GdkWindow *GTKGetWindow(wxArrayGdkWindows& windows) const;
+
+ virtual wxBitmap DoGetBitmap(State which) const;
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+ virtual void DoSetBitmapPosition(wxDirection dir);
+
+private:
+ typedef wxButtonBase base_type;
+
+ // common part of all ctors
+ void Init()
+ {
+ m_isCurrent =
+ m_isPressed = false;
+ }
+
+ // focus event handler: calls GTKUpdateBitmap()
+ void GTKOnFocus(wxFocusEvent& event);
+
+ // update the bitmap to correspond to the current button state
+ void GTKUpdateBitmap();
+
+ // return the current button state from m_isXXX flags (which means that it
+ // might not correspond to the real current state as e.g. m_isCurrent will
+ // never be true if we don't have a valid current bitmap)
+ State GTKGetCurrentState() const;
+
+ // show the given bitmap (must be valid)
+ void GTKDoShowBitmap(const wxBitmap& bitmap);
+
+ // the bitmaps for the different state of the buttons, all of them may be
+ // invalid and the button only shows a bitmap at all if State_Normal bitmap
+ // is valid
+ wxBitmap m_bitmaps[State_Max];
+
+ // true iff mouse is currently over the button
+ bool m_isCurrent;
+
+ // true iff the button is in pressed state
+ bool m_isPressed;
+
+ DECLARE_DYNAMIC_CLASS(wxButton)
};
-#endif // __GTKBUTTONH__
+#endif // _WX_GTK_BUTTON_H_