#include "wx/object.h"
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface
#endif
-class WXDLLEXPORT wxGDIObject: public wxObject
+class wxGDIObject : public wxObject
{
-DECLARE_DYNAMIC_CLASS(wxGDIObject)
- public:
- inline wxGDIObject(void) { m_visible = FALSE; };
- inline ~wxGDIObject(void) {};
+public:
+ inline wxGDIObject() { m_visible = FALSE; };
+ inline ~wxGDIObject() {}
- virtual bool GetVisible(void) { return m_visible; }
- virtual void SetVisible(bool v) { m_visible = v; }
+ virtual bool GetVisible() { return m_visible; }
+ virtual void SetVisible( bool visible ) { m_visible = visible; }
+
+ bool IsNull() const { return (m_refData == 0); }
protected:
- bool m_visible; // Can a pointer to this object be safely taken?
- // - only if created within FindOrCreate...
+ bool m_visible; /* can a pointer to this object be safely taken?
+ * - only if created within FindOrCreate... */
+private:
+ DECLARE_DYNAMIC_CLASS(wxGDIObject)
};
#endif