// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// TODO: document wxTextBuffer
/**
- The line termination type (kept wxTextFileType name for compability).
+ The line termination type.
*/
enum wxTextFileType
{
wxTextFile::Clear resets the file to empty.
- Save your changes: notice that the changes you make to the file will @b not be
saved automatically; calling wxTextFile::Close or doing nothing discards them!
- To save the changes you must explicitly callwxTextFile::Write - here, you may
+ To save the changes you must explicitly call wxTextFile::Write - here, you may
also change the line termination type if you wish.
-
@library{wxbase}
@category{file}
class wxTextFile
{
public:
+ /**
+ Default type for current platform determined at compile time.
+ */
+ static const wxTextFileType typeDefault;
+
/**
Default constructor, use Create() or Open() with a file name parameter to
initialize the object.
/**
Adds a line to the end of file.
*/
- void AddLine(const wxString& str,
- wxTextFileType type = wxTextBuffer::typeDefault);
+ void AddLine(const wxString& str, wxTextFileType type = typeDefault);
/**
Delete all lines from the file, set current line number to 0.
compiling with the Apple Developer Tools) and @c wxTextFileType_Mac under
Mac OS (including Mac OS X when compiling with CodeWarrior).
*/
- static const char* GetEOL(wxTextFileType type = typeDefault);
+ static const wxChar* GetEOL(wxTextFileType type = typeDefault);
/**
This method together with GetNextLine() allows more "iterator-like"
Insert a line before the line number @a n.
*/
void InsertLine(const wxString& str, size_t n,
- wxTextFileType type = wxTextBuffer::typeDefault);
+ wxTextFileType type = typeDefault);
/**
Returns @true if the file is currently opened.
*/
bool IsOpened() const;
- //@{
/**
- Open() opens the file with the given name or the name which was given in the
- wxTextFile(const wxString&) constructor and also loads file in memory on success.
+ Opens the file with the name which was given in the wxTextFile(const wxString&)
+ constructor and also loads file in memory on success.
It will fail if the file does not exist, Create() should be used in this case.
it is used to convert the file to wide character representation.
*/
bool Open(const wxMBConv& conv = wxConvAuto()) const;
+
+ /**
+ Opens the file with the given name and also loads file in memory on success.
+
+ It will fail if the file does not exist, Create() should be used in this case.
+
+ The @a conv argument is only meaningful in Unicode build of wxWidgets when
+ it is used to convert the file to wide character representation.
+ */
bool Open(const wxString& strFile, const wxMBConv& conv = wxConvAuto()) const;
- //@}
/**
Delete line number @a n from the file.