*fileNameBuffer = wxT('\0');
*titleBuffer = wxT('\0');
-#if WXWIN_COMPATIBILITY_2_4
- long msw_flags = 0;
- if ( (m_windowStyle & wxHIDE_READONLY) || (m_windowStyle & wxFD_SAVE) )
- msw_flags |= OFN_HIDEREADONLY;
-#else
long msw_flags = OFN_HIDEREADONLY;
-#endif
- if ( m_windowStyle & wxFD_FILE_MUST_EXIST )
+ if ( HasFdFlag(wxFD_FILE_MUST_EXIST) )
msw_flags |= OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
/*
If the window has been moved the programmer is probably
#endif
}
- if (m_windowStyle & wxFD_MULTIPLE )
+ if ( HasFdFlag(wxFD_MULTIPLE) )
{
// OFN_EXPLORER must always be specified with OFN_ALLOWMULTISELECT
msw_flags |= OFN_EXPLORER | OFN_ALLOWMULTISELECT;
// if wxFD_CHANGE_DIR flag is not given we shouldn't change the CWD which the
// standard dialog does by default (notice that under NT it does it anyhow,
// OFN_NOCHANGEDIR or not, see below)
- if ( !(m_windowStyle & wxFD_CHANGE_DIR) )
+ if ( !HasFdFlag(wxFD_CHANGE_DIR) )
{
msw_flags |= OFN_NOCHANGEDIR;
}
- if ( m_windowStyle & wxFD_OVERWRITE_PROMPT )
+ if ( HasFdFlag(wxFD_OVERWRITE_PROMPT) )
{
msw_flags |= OFN_OVERWRITEPROMPT;
}
}
}
- of.lpstrFilter = (LPTSTR)filterBuffer.c_str();
+ of.lpstrFilter = (LPTSTR)filterBuffer.wx_str();
of.nFilterIndex = m_filterIndex + 1;
//=== Setting defaultFileName >>=========================================
// user types "foo" and the default extension is ".bar" we should force it
// to check for "foo.bar" existence and not "foo")
wxString defextBuffer; // we need it to be alive until GetSaveFileName()!
- if (m_windowStyle & wxFD_SAVE)
+ if (HasFdFlag(wxFD_SAVE))
{
const wxChar* extension = filterBuffer;
int maxFilter = (int)(of.nFilterIndex*2L) - 1;
defextBuffer = AppendExtension(wxT("a"), extension);
if (defextBuffer.StartsWith(wxT("a.")))
{
- defextBuffer.Mid(2);
+ defextBuffer = defextBuffer.Mid(2); // remove "a."
of.lpstrDefExt = defextBuffer.c_str();
}
}
m_fileNames.Empty();
- if ( ( m_windowStyle & wxFD_MULTIPLE ) &&
+ if ( ( HasFdFlag(wxFD_MULTIPLE) ) &&
#if defined(OFN_EXPLORER)
( fileNameBuffer[of.nFileOffset-1] == wxT('\0') )
#else