- wxBitmapButtonBase::SetBitmapLabel(bitmap);
-}
-
-void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
-{
- // if the focus bitmap is specified but hover one isn't, use the focus
- // bitmap for hovering as well if this is consistent with the current
- // Windows version look and feel
- //
- // rationale: this is compatible with the old wxGTK behaviour and also
- // makes it much easier to do "the right thing" for all platforms (some of
- // them, such as Windows XP, have "hot" buttons while others don't)
- if ( focus.Ok() && !m_hoverSetByUser )
- m_bmpHover = m_bmpFocus;
-
- wxBitmapButtonBase::SetBitmapFocus(focus);
-}
-
-void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
-{
- if ( disabled.IsOk() )
- m_disabledSetByUser = true;
-
- wxBitmapButtonBase::SetBitmapDisabled(disabled);
-}
-
-void wxBitmapButton::SetBitmapHover(const wxBitmap& hover)
-{
- if ( hover.IsOk() )
- m_hoverSetByUser = true;
-
- wxBitmapButtonBase::SetBitmapHover(hover);
-}
-
-#if wxUSE_UXTHEME
-static
-void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
-{
- LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
- HDC hdc = lpDIS->hDC;
- UINT state = lpDIS->itemState;
- RECT rectBtn;
- CopyRect(&rectBtn, &lpDIS->rcItem);
-
- wxUxThemeHandle theme(button, L"BUTTON");
- int iState;
-
- if ( state & ODS_SELECTED )
- {
- iState = PBS_PRESSED;
- }
- else if ( button->HasCapture() || button->IsMouseInWindow() )
- {
- iState = PBS_HOT;
- }
- else if ( state & ODS_FOCUS )
- {
- iState = PBS_DEFAULTED;
- }
- else if ( state & ODS_DISABLED )
- {
- iState = PBS_DISABLED;
- }
- else
- {
- iState = PBS_NORMAL;
- }
-
- // draw parent background if needed
- if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme,
- BP_PUSHBUTTON,
- iState) )
- {
- wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
- }
-
- // draw background
- wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
- &rectBtn, NULL);
-
- // calculate content area margins
- MARGINS margins;
- wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
- TMT_CONTENTMARGINS, &rectBtn, &margins);
- RECT rectClient;
- ::CopyRect(&rectClient, &rectBtn);
- ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
-
- // if focused and !nofocus rect
- if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
- {
- DrawFocusRect(hdc, &rectClient);
- }
-
- if ( button->UseBgCol() )
- {
- COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
- HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
-
- // don't overwrite the focus rect
- ::InflateRect(&rectClient, -1, -1);
- FillRect(hdc, &rectClient, hbrushBackground);
- ::DeleteObject(hbrushBackground);
- }
-}
-#endif // wxUSE_UXTHEME
-
-// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
-#define FOCUS_MARGIN 3
-
-bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
-{
-#ifndef __WXWINCE__
- long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
- if (style & BS_BITMAP)
- {
- // Let default procedure draw the bitmap, which is defined
- // in the Windows resource.
- return false;
- }
-#endif
-
- LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
- HDC hDC = lpDIS->hDC;
- UINT state = lpDIS->itemState;
- bool isSelected = (state & ODS_SELECTED) != 0;
- bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
-
-
- // choose the bitmap to use depending on the button state
- wxBitmap *bitmap;
-
- if ( isSelected && m_bmpSelected.Ok() )
- bitmap = &m_bmpSelected;
- else if ( m_bmpHover.Ok() && IsMouseInWindow() )
- bitmap = &m_bmpHover;
- else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
- bitmap = &m_bmpFocus;
- else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
- bitmap = &m_bmpDisabled;
- else
- bitmap = &m_bmpNormal;
-
- if ( !bitmap->Ok() )
- return false;
-
- // centre the bitmap in the control area
- int x = lpDIS->rcItem.left;
- int y = lpDIS->rcItem.top;
- int width = lpDIS->rcItem.right - x;
- int height = lpDIS->rcItem.bottom - y;
- int wBmp = bitmap->GetWidth();
- int hBmp = bitmap->GetHeight();
-
-#if wxUSE_UXTHEME
- if ( autoDraw && wxUxThemeEngine::GetIfActive() )
- {
- MSWDrawXPBackground(this, item);
- wxUxThemeHandle theme(this, L"BUTTON");
-
- // calculate content area margins
- // assuming here that each state is the same size
- MARGINS margins;
- wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
- BP_PUSHBUTTON, PBS_NORMAL,
- TMT_CONTENTMARGINS, NULL,
- &margins);
- int marginX = margins.cxLeftWidth + 1;
- int marginY = margins.cyTopHeight + 1;
- int x1,y1;
-
- if ( m_windowStyle & wxBU_LEFT )
- {
- x1 = x + marginX;
- }
- else if ( m_windowStyle & wxBU_RIGHT )
- {
- x1 = x + (width - wBmp) - marginX;
- }
- else
- {
- x1 = x + (width - wBmp) / 2;
- }
-
- if ( m_windowStyle & wxBU_TOP )
- {
- y1 = y + marginY;
- }
- else if ( m_windowStyle & wxBU_BOTTOM )
- {
- y1 = y + (height - hBmp) - marginY;
- }
- else
- {
- y1 = y + (height - hBmp) / 2;
- }
-
- // draw the bitmap
- wxDCTemp dst((WXHDC)hDC);
- dst.DrawBitmap(*bitmap, x1, y1, true);
-
- return true;
- }
-#endif // wxUSE_UXTHEME
-
- int x1,y1;
-
- if(m_windowStyle & wxBU_LEFT)
- x1 = x + (FOCUS_MARGIN+1);
- else if(m_windowStyle & wxBU_RIGHT)
- x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
- else
- x1 = x + (width - wBmp) / 2;
-
- if(m_windowStyle & wxBU_TOP)
- y1 = y + (FOCUS_MARGIN+1);
- else if(m_windowStyle & wxBU_BOTTOM)
- y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
- else
- y1 = y + (height - hBmp) / 2;
-
- if ( isSelected && autoDraw )
- {
- x1++;
- y1++;
- }
-
- // draw the face, if auto-drawing
- if ( autoDraw )
- {
- DrawFace((WXHDC) hDC,
- lpDIS->rcItem.left, lpDIS->rcItem.top,
- lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- isSelected);
- }
-
- // draw the bitmap
- wxDCTemp dst((WXHDC)hDC);
- dst.DrawBitmap(*bitmap, x1, y1, true);
-
- // draw focus / disabled state, if auto-drawing
- if ( (state & ODS_DISABLED) && autoDraw )
- {
- DrawButtonDisable((WXHDC) hDC,
- lpDIS->rcItem.left, lpDIS->rcItem.top,
- lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- true);
- }
- else if ( (state & ODS_FOCUS) && autoDraw )
- {
- DrawButtonFocus((WXHDC) hDC,
- lpDIS->rcItem.left,
- lpDIS->rcItem.top,
- lpDIS->rcItem.right,
- lpDIS->rcItem.bottom,
- isSelected);
- }
-
- return true;
-}
-
-// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
-
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
- int right, int bottom, bool sel )
-{
- HPEN oldp;
- HPEN penHiLight;
- HPEN penLight;
- HPEN penShadow;
- HPEN penDkShadow;
- HBRUSH brushFace;
-
- // create needed pens and brush
- penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
- penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
- penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
- penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
- brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
-
- // draw the rectangle
- RECT rect;
- rect.left = left;
- rect.right = right;
- rect.top = top;
- rect.bottom = bottom;
- FillRect((HDC) dc, &rect, brushFace);
-
- // draw the border
- oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
-
- wxDrawLine((HDC) dc, left, top, right-1, top);
- wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
-
- SelectObject( (HDC) dc, sel? penShadow : penLight);
- wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
- wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
-
- SelectObject( (HDC) dc, sel? penLight : penShadow);
- wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
- wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
-
- SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
- wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
- wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
-
- // delete allocated resources
- SelectObject((HDC) dc,oldp);
- DeleteObject(penHiLight);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(penDkShadow);
- DeleteObject(brushFace);
-}
-
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
- int bottom, bool WXUNUSED(sel) )
-{
- RECT rect;
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
- InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
-
- // GRG: the focus rectangle should not move when the button is pushed!
-/*
- if ( sel )
- OffsetRect( &rect, 1, 1 );
-*/
-
- DrawFocusRect( (HDC) dc, &rect );
-}
-
-void
-wxBitmapButton::DrawButtonDisable( WXHDC dc,
- int left, int top, int right, int bottom,
- bool with_marg )
-{
- if ( !m_brushDisabled.Ok() )
- {
- // draw a bitmap with two black and two background colour pixels
- wxBitmap bmp(2, 2);
- wxMemoryDC dc;
- dc.SelectObject(bmp);
- dc.SetPen(*wxBLACK_PEN);
- dc.DrawPoint(0, 0);
- dc.DrawPoint(1, 1);
- dc.SetPen(GetBackgroundColour());
- dc.DrawPoint(0, 1);
- dc.DrawPoint(1, 0);
-
- m_brushDisabled = wxBrush(bmp);
- }
-
- SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
-
- // ROP for "dest |= pattern" operation -- as it doesn't have a standard
- // name, give it our own
- static const DWORD PATTERNPAINT = 0xFA0089UL;
-
- if ( with_marg )
- {
- left += m_marginX;
- top += m_marginY;
- right -= 2 * m_marginX;
- bottom -= 2 * m_marginY;
- }
-
- ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
-}
-
-wxSize wxBitmapButton::DoGetBestSize() const
-{
- if ( m_bmpNormal.Ok() )
- {
- int width = m_bmpNormal.GetWidth(),
- height = m_bmpNormal.GetHeight();
- int marginH = 0,
- marginV = 0;
-
-#if wxUSE_UXTHEME
- if ( wxUxThemeEngine::GetIfActive() )
- {
- wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON");
-
- MARGINS margins;
- wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
- BP_PUSHBUTTON, PBS_NORMAL,
- TMT_CONTENTMARGINS, NULL,
- &margins);
-
- // XP doesn't draw themed buttons correctly when the client area is
- // smaller than 8x8 - enforce this minimum size for small bitmaps
- if ( width < 8 )
- width = 8;
- if ( height < 8 )
- height = 8;
-
- // don't add margins for the borderless buttons, they don't need
- // them and it just makes them appear larger than needed
- if ( !HasFlag(wxBORDER_NONE) )
- {
- // we need 2 extra pixels for the focus rectangle, without them
- // it's overwritten by the bitmap itself
- marginH = margins.cxLeftWidth + margins.cxRightWidth + 2;
- marginV = margins.cyTopHeight + margins.cyBottomHeight + 2;
- }