// Updates the UI for a menu and all submenus recursively. source is the
// object that has the update event handlers defined for it. If NULL, the
// menu or associated window will be used.
- void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
+ void UpdateUI(wxEvtHandler* source = NULL);
// get the menu bar this menu is attached to (may be NULL, always NULL for
// popup menus). Traverse up the menu hierarchy to find it.
static bool ms_locked;
- DECLARE_NO_COPY_CLASS(wxMenuBase)
+ wxDECLARE_NO_COPY_CLASS(wxMenuBase);
};
// ----------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY_2_8
// get or change the label of the menu at given position
+ // Deprecated in favour of SetMenuLabel
wxDEPRECATED( void SetLabelTop(size_t pos, const wxString& label) );
+ // Deprecated in favour of GetMenuLabelText
wxDEPRECATED( wxString GetLabelTop(size_t pos) const );
#endif
// the frame we are attached to (may be NULL)
wxFrame *m_menuBarFrame;
- DECLARE_NO_COPY_CLASS(wxMenuBarBase)
+ wxDECLARE_NO_COPY_CLASS(wxMenuBarBase);
};
// ----------------------------------------------------------------------------