wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+#if wxUSE_IMAGE
wxRegion( const wxBitmap& bmp)
{
Union(bmp);
{
Union(bmp, transColour, tolerance);
}
+#endif // wxUSE_IMAGE
virtual ~wxRegion();
GdkRegion *GetRegion() const;
protected:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
// wxRegionBase pure virtuals
virtual bool DoIsEqual(const wxRegion& region) const;
public:
wxRegionIterator();
wxRegionIterator(const wxRegion& region);
+ wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; }
~wxRegionIterator();
+ wxRegionIterator& operator=(const wxRegionIterator& ri);
+
void Reset() { m_current = 0u; }
void Reset(const wxRegion& region);