// if w != 0 then the m_Wnd has 'floating' width - it adjust
// it's width according to parent container's width
// (w is percent of parent's width)
// if w != 0 then the m_Wnd has 'floating' width - it adjust
// it's width according to parent container's width
// (w is percent of parent's width)
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
virtual void DrawInvisible(wxDC& dc, int x, int y);
virtual void Layout(int w);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2);
virtual void DrawInvisible(wxDC& dc, int x, int y);
virtual void Layout(int w);