// our actions are the same as scrollbars
-#define wxACTION_SLIDER_START _T("start") // to the beginning
-#define wxACTION_SLIDER_END _T("end") // to the end
-#define wxACTION_SLIDER_LINE_UP _T("lineup") // one line up/left
-#define wxACTION_SLIDER_PAGE_UP _T("pageup") // one page up/left
-#define wxACTION_SLIDER_LINE_DOWN _T("linedown") // one line down/right
-#define wxACTION_SLIDER_PAGE_DOWN _T("pagedown") // one page down/right
-#define wxACTION_SLIDER_PAGE_CHANGE _T("pagechange")// change page by numArg
-
-#define wxACTION_SLIDER_THUMB_DRAG _T("thumbdrag")
-#define wxACTION_SLIDER_THUMB_MOVE _T("thumbmove")
-#define wxACTION_SLIDER_THUMB_RELEASE _T("thumbrelease")
+#define wxACTION_SLIDER_START wxT("start") // to the beginning
+#define wxACTION_SLIDER_END wxT("end") // to the end
+#define wxACTION_SLIDER_LINE_UP wxT("lineup") // one line up/left
+#define wxACTION_SLIDER_PAGE_UP wxT("pageup") // one page up/left
+#define wxACTION_SLIDER_LINE_DOWN wxT("linedown") // one line down/right
+#define wxACTION_SLIDER_PAGE_DOWN wxT("pagedown") // one page down/right
+#define wxACTION_SLIDER_PAGE_CHANGE wxT("pagechange")// change page by numArg
+
+#define wxACTION_SLIDER_THUMB_DRAG wxT("thumbdrag")
+#define wxACTION_SLIDER_THUMB_MOVE wxT("thumbmove")
+#define wxACTION_SLIDER_THUMB_RELEASE wxT("thumbrelease")
// ----------------------------------------------------------------------------
// wxSlider
virtual void SetThumbLength(int lenPixels);
virtual int GetThumbLength() const;
- virtual void SetTickFreq(int n, int WXUNUSED(dummy) = 0);
virtual int GetTickFreq() const { return m_tickFreq; }
// wxUniv-specific methods
INVALID_THUMB_VALUE = -0xffff
};
+ // Platform-specific implementation of SetTickFreq
+ virtual void DoSetTickFreq(int freq);
+
// overridden base class virtuals
virtual wxSize DoGetBestClientSize() const;
virtual void DoDraw(wxControlRenderer *renderer);