// implement base class pure virtuals
// ----------------------------------
- virtual void Clear(void);
+ virtual void Clear();
virtual bool StartDoc(const wxString& rsMessage);
- virtual void EndDoc(void);
+ virtual void EndDoc();
- virtual void StartPage(void);
- virtual void EndPage(void);
+ virtual void StartPage();
+ virtual void EndPage();
virtual void SetFont(const wxFont& rFont);
virtual void SetPen(const wxPen& rPen);
virtual void SetBackgroundMode(int nMode);
virtual void SetPalette(const wxPalette& rPalette);
- virtual void DestroyClippingRegion(void);
+ virtual void DestroyClippingRegion();
- virtual wxCoord GetCharHeight(void) const;
- virtual wxCoord GetCharWidth(void) const;
+ virtual wxCoord GetCharHeight() const;
+ virtual wxCoord GetCharWidth() const;
- virtual bool CanDrawBitmap(void) const;
- virtual bool CanGetTextExtent(void) const;
- virtual int GetDepth(void) const;
- virtual wxSize GetPPI(void) const;
+ virtual bool CanDrawBitmap() const;
+ virtual bool CanGetTextExtent() const;
+ virtual int GetDepth() const;
+ virtual wxSize GetPPI() const;
- virtual void SetMapMode(int nMode);
+ virtual void SetMapMode(wxMappingMode nMode);
virtual void SetUserScale( double dX
,double dY
);
virtual void SetAxisOrientation( bool bXLeftRight
,bool bYBottomUp
);
- virtual void SetLogicalFunction(int nFunction);
+ virtual void SetLogicalFunction(wxRasterOperationMode nFunction);
// implementation from now on
// --------------------------
virtual void SetRop(WXHDC hCdc);
virtual void SelectOldObjects(WXHDC hDc);
- wxWindow* GetWindow(void) const { return m_pCanvas; }
+ wxWindow* GetWindow() const { return m_pCanvas; }
void SetWindow(wxWindow* pWin) { m_pCanvas = pWin; }
- WXHDC GetHDC(void) const { return m_hDC; }
+ WXHDC GetHDC() const { return m_hDC; }
void SetHDC( WXHDC hDc
,bool bOwnsDC = FALSE
)
m_bOwnsDC = bOwnsDC;
}
- HPS GetHPS(void) const { return m_hPS; }
+ HPS GetHPS() const { return m_hPS; }
void SetHPS(HPS hPS)
{
m_hPS = hPS;
}
- const wxBitmap& GetSelectedBitmap(void) const { return m_vSelectedBitmap; }
- wxBitmap& GetSelectedBitmap(void) { return m_vSelectedBitmap; }
+ const wxBitmap& GetSelectedBitmap() const { return m_vSelectedBitmap; }
+ wxBitmap& GetSelectedBitmap() { return m_vSelectedBitmap; }
void UpdateClipBox();
static void AddToBitmapCache(wxDCCacheEntry* pEntry);
static void AddToDCCache(wxDCCacheEntry* pEntry);
- static void ClearCache(void);
+ static void ClearCache();
#endif
protected:
void Init()
{
- m_pCanvas = NULL;
- m_hOldBitmap = 0;
- m_hOldPen = 0;
- m_hOldBrush = 0;
- m_hOldFont = 0;
+ m_pCanvas = NULL;
+ m_hOldBitmap = 0;
+ m_hOldPen = 0;
+ m_hOldBrush = 0;
+ m_hOldFont = 0;
#if wxUSE_PALETTE
m_hOldPalette = 0;
#endif // wxUSE_PALETTE
- m_bOwnsDC = false;
- m_hDC = 0;
- m_hOldPS = NULL;
- m_hPS = NULL;
- m_bIsPaintTime = false; // True at Paint Time
+ m_bOwnsDC = false;
+ m_hDC = 0;
+ m_hOldPS = NULL;
+ m_hPS = NULL;
+ m_bIsPaintTime = false; // True at Paint Time
- m_pen.SetColour(*wxBLACK);
- m_brush.SetColour(*wxWHITE);
+ m_pen.SetColour(*wxBLACK);
+ m_brush.SetColour(*wxWHITE);
}
// create an uninitialized DC: this should be only used by the derived
,wxCoord* pExternalLeading = NULL
,const wxFont* pTheFont = NULL
) const;
- virtual bool DoFloodFill( wxCoord vX
- ,wxCoord vY
- ,const wxColour& rCol
- ,int nStyle = wxFLOOD_SURFACE
+ virtual bool DoFloodFill( wxCoord vX
+ ,wxCoord vY
+ ,const wxColour& rCol
+ ,wxFloodFillStyle nStyle = wxFLOOD_SURFACE
);
virtual bool DoGetPixel( wxCoord vX
,wxDC* pSource
,wxCoord vXsrc
,wxCoord vYsrc
- ,int nRop = wxCOPY
+ ,wxRasterOperationMode nRop = wxCOPY
,bool bUseMask = FALSE
,wxCoord vXsrcMask = -1
,wxCoord vYsrcMask = -1
);
- virtual void DoSetClippingRegionAsRegion(const wxRegion& rRegion);
virtual void DoSetClippingRegion( wxCoord vX
,wxCoord vY
,wxCoord vWidth
,wxCoord vHeight
);
+ virtual void DoSetDeviceClippingRegion(const wxRegion& rRegion);
virtual void DoGetSize( int* pWidth
,int* pHeight
,wxPoint vaPoints[]
,wxCoord vXoffset
,wxCoord vYoffset
- ,int nFillStyle = wxODDEVEN_RULE
+ ,wxPolygonFillMode nFillStyle = wxODDEVEN_RULE
);
#if wxUSE_PALETTE
void DoSelectPalette(bool bRealize = FALSE);
- void InitializePalette(void);
+ void InitializePalette();
#endif // wxUSE_PALETTE
protected: