]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/dockart.cpp
Add start of selection api, support for HasSelection, SelectAll and DeleteSelection...
[wxWidgets.git] / src / aui / dockart.cpp
index 55b5e89258d496502b2d9561237db11822775b7e..17f7083874f4585a9daace6e02fce1bf34a37c13 100644 (file)
 #include "wx/osx/private.h"
 #include "wx/graphics.h"
 #include "wx/dcgraph.h"
 #include "wx/osx/private.h"
 #include "wx/graphics.h"
 #include "wx/dcgraph.h"
-// for themeing support
-#include <Carbon/Carbon.h>
 #endif
 
 #ifdef __WXGTK__
 #include <gtk/gtk.h>
 #include "wx/renderer.h"
 #endif
 
 #ifdef __WXGTK__
 #include <gtk/gtk.h>
 #include "wx/renderer.h"
+#if GTK_CHECK_VERSION(2,0,0)
+   #include "wx/gtk/private/gtk2-compat.h"
+#else
+   #define gtk_widget_is_drawable GTK_WIDGET_DRAWABLE
+#endif
 #endif
 
 
 #endif
 
 
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
-
-
-// wxAuiBlendColour is used by wxAuiStepColour
-unsigned char wxAuiBlendColour(unsigned char fg, unsigned char bg, double alpha)
-{
-    double result = bg + (alpha * (fg - bg));
-    if (result < 0.0)
-        result = 0.0;
-    if (result > 255)
-        result = 255;
-    return (unsigned char)result;
-}
-
-// wxAuiStepColour() it a utility function that simply darkens
-// or lightens a color, based on the specified percentage
-// ialpha of 0 would be completely black, 100 completely white
-// an ialpha of 100 returns the same colour
-wxColor wxAuiStepColour(const wxColor& c, int ialpha)
-{
-    if (ialpha == 100)
-        return c;
-
-    unsigned char r = c.Red(),
-                  g = c.Green(),
-                  b = c.Blue();
-    unsigned char bg;
-
-    // ialpha is 0..200 where 0 is completely black
-    // and 200 is completely white and 100 is the same
-    // convert that to normal alpha 0.0 - 1.0
-    ialpha = wxMin(ialpha, 200);
-    ialpha = wxMax(ialpha, 0);
-    double alpha = ((double)(ialpha - 100.0))/100.0;
-
-    if (ialpha > 100)
-    {
-        // blend with white
-        bg = 255;
-        alpha = 1.0 - alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-    else
-    {
-        // blend with black
-        bg = 0;
-        alpha = 1.0 + alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-
-    r = wxAuiBlendColour(r, bg, alpha);
-    g = wxAuiBlendColour(g, bg, alpha);
-    b = wxAuiBlendColour(b, bg, alpha);
-
-    return wxColour(r, g, b);
-}
-
-
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
@@ -120,7 +68,7 @@ wxColor wxAuiLightContrastColour(const wxColour& c)
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
-    return wxAuiStepColour(c, amount);
+    return c.ChangeLightness(amount);
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
@@ -215,21 +163,21 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
-        base_colour = wxAuiStepColour(base_colour, 92);
+        base_colour = base_colour.ChangeLightness(92);
     }
 
     m_base_colour = base_colour;
     }
 
     m_base_colour = base_colour;
-    wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
-    wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
-    wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
-    //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
-    wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
+    wxColor darker1_colour = base_colour.ChangeLightness(85);
+    wxColor darker2_colour = base_colour.ChangeLightness(75);
+    wxColor darker3_colour = base_colour.ChangeLightness(60);
+    //wxColor darker4_colour = base_colour.ChangeLightness(50);
+    wxColor darker5_colour = base_colour.ChangeLightness(40);
 
     m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
     m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
     m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
     m_inactive_caption_colour = darker1_colour;
 
     m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
     m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
     m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
     m_inactive_caption_colour = darker1_colour;
-    m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
+    m_inactive_caption_gradient_colour = base_colour.ChangeLightness(97);
     m_inactive_caption_text_colour = *wxBLACK;
 
     m_sash_brush = wxBrush(base_colour);
     m_inactive_caption_text_colour = *wxBLACK;
 
     m_sash_brush = wxBrush(base_colour);
@@ -247,42 +195,64 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
     m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
 #endif
 
     m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
 #endif
 
+    // default metric values
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+    SInt32 height;
+    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
+    m_sash_size = height;
+#elif defined(__WXGTK__)
+    m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
+#else
+    m_sash_size = 4;
+#endif
+    m_caption_size = 17;
+    m_border_size = 1;
+    m_button_size = 14;
+    m_gripper_size = 9;
+    m_gradient_type = wxAUI_GRADIENT_VERTICAL;
+
+    InitBitmaps();
+}
+
+void
+wxAuiDefaultDockArt::InitBitmaps ()
+{
     // some built in bitmaps
 #if defined( __WXMAC__ )
     // some built in bitmaps
 #if defined( __WXMAC__ )
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
-    static unsigned char close_bits[]={
+    static const unsigned char close_bits[]={
          // reduced height, symmetric
          // reduced height, symmetric
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9, 
-         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff, 
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
       /*
          // same height as maximize/restore
          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
       /*
          // same height as maximize/restore
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9, 
-         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7, 
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
-      */      
+      */
 #endif
 
 #endif
 
-    static unsigned char maximize_bits[] = {
+    static const unsigned char maximize_bits[] = {
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char restore_bits[]={
+    static const unsigned char restore_bits[]={
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char pin_bits[]={
+    static const unsigned char pin_bits[]={
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
@@ -313,22 +283,6 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 
     m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
     m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
 
     m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
     m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
-
-    // default metric values
-#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
-    SInt32 height;
-    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
-    m_sash_size = height;
-#elif defined(__WXGTK__)
-    m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
-#else
-    m_sash_size = 4;
-#endif
-    m_caption_size = 17;
-    m_border_size = 1;
-    m_button_size = 14;
-    m_gripper_size = 9;
-    m_gradient_type = wxAUI_GRADIENT_VERTICAL;
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
@@ -396,11 +350,13 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
         case wxAUI_DOCKART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;
         case wxAUI_DOCKART_GRIPPER_COLOUR:
             m_gripper_brush.SetColour(colour);
         case wxAUI_DOCKART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;
         case wxAUI_DOCKART_GRIPPER_COLOUR:
             m_gripper_brush.SetColour(colour);
-            m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
-            m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
+            m_gripper_pen1.SetColour(colour.ChangeLightness(40));
+            m_gripper_pen2.SetColour(colour.ChangeLightness(60));
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
+
+    InitBitmaps();
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
@@ -459,11 +415,11 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation,
 
     if (!window) return;
     if (!window->m_wxwindow) return;
 
     if (!window) return;
     if (!window->m_wxwindow) return;
-    if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return;
+    if (!gtk_widget_is_drawable(window->m_wxwindow)) return;
 
     gtk_paint_handle
     (
 
     gtk_paint_handle
     (
-        window->m_wxwindow->style,
+        gtk_widget_get_style(window->m_wxwindow),
         window->GTKGetDrawingWindow(),
         // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
         GTK_STATE_NORMAL,
         window->GTKGetDrawingWindow(),
         // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
         GTK_STATE_NORMAL,
@@ -596,6 +552,14 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
     DrawCaptionBackground(dc, rect,
                           (pane.state & wxAuiPaneInfo::optionActive)?true:false);
 
     DrawCaptionBackground(dc, rect,
                           (pane.state & wxAuiPaneInfo::optionActive)?true:false);
 
+    int caption_offset = 0;
+    if ( pane.icon.IsOk() )
+    {
+        DrawIcon(dc, rect, pane);
+
+        caption_offset += pane.icon.GetWidth() + 3;
+    }
+
     if (pane.state & wxAuiPaneInfo::optionActive)
         dc.SetTextForeground(m_active_caption_text_colour);
     else
     if (pane.state & wxAuiPaneInfo::optionActive)
         dc.SetTextForeground(m_active_caption_text_colour);
     else
@@ -618,10 +582,19 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
     wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
 
     dc.SetClippingRegion(clip_rect);
     wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
 
     dc.SetClippingRegion(clip_rect);
-    dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
+    dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1);
     dc.DestroyClippingRegion();
 }
 
     dc.DestroyClippingRegion();
 }
 
+void
+wxAuiDefaultDockArt::DrawIcon(wxDC& dc, const wxRect& rect, wxAuiPaneInfo& pane)
+{
+   // Draw the icon centered vertically
+   dc.DrawBitmap(pane.icon,
+                 rect.x+2, rect.y+(rect.height-pane.icon.GetHeight())/2,
+                 true);
+}
+
 void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
                                    const wxRect& rect,
                                    wxAuiPaneInfo& pane)
 void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
                                    const wxRect& rect,
                                    wxAuiPaneInfo& pane)
@@ -734,13 +707,13 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_active_caption_colour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_active_caption_colour.ChangeLightness(70)));
         }
         else
         {
         }
         else
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_inactive_caption_colour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_inactive_caption_colour.ChangeLightness(70)));
         }
 
         // draw the background behind the button
         }
 
         // draw the background behind the button