virtual void SetPalette(const wxPalette& palette);
#endif
+ virtual void SetLogicalFunction(int function);
+
virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
- wxFont *theFont = NULL) const;
+ const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const { return true; }
virtual bool CanGetTextExtent() const { return true; }
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
- virtual void SetMapMode(int mode);
- virtual void SetUserScale(double x, double y);
- virtual void SetLogicalScale(double x, double y);
- virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
- virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
- virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
- virtual void SetLogicalFunction(int function);
-
- // implementation from now on
- // --------------------------
-
- virtual void ComputeScaleAndOrigin();
-
- wxCoord XDEV2LOG(wxCoord x) const
- {
- wxCoord new_x = x - m_deviceOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
- else
- return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
- }
- wxCoord XDEV2LOGREL(wxCoord x) const
- {
- if (x > 0)
- return (wxCoord)((double)(x) / m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) / m_scaleX - 0.5);
- }
- wxCoord YDEV2LOG(wxCoord y) const
- {
- wxCoord new_y = y - m_deviceOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
- else
- return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
- }
- wxCoord YDEV2LOGREL(wxCoord y) const
- {
- if (y > 0)
- return (wxCoord)((double)(y) / m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) / m_scaleY - 0.5);
- }
- wxCoord XLOG2DEV(wxCoord x) const
- {
- wxCoord new_x = x - m_logicalOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
- else
- return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
- }
- wxCoord XLOG2DEVREL(wxCoord x) const
- {
- if (x > 0)
- return (wxCoord)((double)(x) * m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) * m_scaleX - 0.5);
- }
- wxCoord YLOG2DEV(wxCoord y) const
- {
- wxCoord new_y = y - m_logicalOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
- else
- return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
- }
- wxCoord YLOG2DEVREL(wxCoord y) const
- {
- if (y > 0)
- return (wxCoord)((double)(y) * m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) * m_scaleY - 0.5);
- }
-
// Returns the surface (and increases its ref count)
wxIDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; }
protected:
+ // implementation
+ wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX(x); }
+ wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel(x); }
+ wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY(y); }
+ wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel(y); }
+ wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX(x); }
+ wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel(x); }
+ wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY(y); }
+ wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel(y); }
+
// initializes the DC from a surface, must be called if default ctor
// was used
- void Init(const wxIDirectFBSurfacePtr& surface);
+ void DFBInit(const wxIDirectFBSurfacePtr& surface);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
int fillStyle = wxODDEVEN_RULE);
// implementation from now on:
+protected:
+ wxIDirectFBFontPtr GetCurrentFont() const;
private:
// Unified implementation of DrawIcon, DrawBitmap and Blit:
void DoDrawSubBitmap(const wxBitmap &bmp,
wxCoord x, wxCoord y, wxCoord w, wxCoord h,
wxCoord destx, wxCoord desty, int rop, bool useMask);
+ bool DoBlitFromSurface(const wxIDirectFBSurfacePtr& src,
+ wxCoord srcx, wxCoord srcy,
+ wxCoord w, wxCoord h,
+ wxCoord dstx, wxCoord dsty);
// selects colour into surface's state
void SelectColour(const wxColour& clr);
double m_mm_to_pix_x, m_mm_to_pix_y;
+ friend class WXDLLIMPEXP_FWD_CORE wxOverlayImpl; // for Init
+
DECLARE_DYNAMIC_CLASS(wxDC)
};