#include "wx/univ/inpcons.h"
#include "wx/univ/inphand.h"
+#include "wx/icon.h"
// ----------------------------------------------------------------------------
// constants
virtual wxPoint GetClientAreaOrigin() const;
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
- virtual void SetIcon(const wxIcon& icon);
+ virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); }
+ virtual void SetIcons(const wxIconBundle& icons);
// implementation from now on
// --------------------------
void RefreshTitleBar();
void OnNcPaint(wxPaintEvent& event);
+ void OnSystemMenu(wxCommandEvent& event);
// TRUE if wxTLW should render decorations (aka titlebar) itself
static int ms_drawDecorations;