#ifndef _WX_DND_H_
#define _WX_DND_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "dnd.h"
#endif
~wxDropSource();
/* start drag action */
- virtual wxDragResult DoDragDrop( bool bAllowMove = FALSE );
+ virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
wxWindow* GetWindow() { return m_window ; }
void SetCurrentDrag( void* drag ) { m_currentDrag = drag ; }