WX_NSImage wxBitmap::GetNSImage(bool useMask) const
{
- if(!Ok())
+ if(!IsOk())
return nil;
NSImage *nsimage = [[[NSImage alloc]
initWithSize:NSMakeSize(GetWidth(), GetHeight())] autorelease];
wxImage image;
if(!image.LoadFile(filename,type))
return false;
- if(!image.Ok())
+ if(!image.IsOk())
return false;
*this = wxBitmap(image);
return true;
wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
{
wxAutoNSAutoreleasePool pool;
- if(!Ok())
+ if(!IsOk())
return wxNullBitmap;
NSImage *nsimage = GetNSImage(false);
wxImage wxBitmap::ConvertToImage() const
{
wxAutoNSAutoreleasePool pool;
- if(!Ok())
+ if(!IsOk())
return /*wxImage(5,5)*/wxNullImage;
NSImage *nsimage = GetNSImage(false /* don't use mask */);
wxImage newImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
wxAutoNSAutoreleasePool pool;
UnRef();
- wxCHECK_MSG(image.Ok(), false, wxT("invalid image"));
+ wxCHECK_MSG(image.IsOk(), false, wxT("invalid image"));
wxCHECK_MSG(depth == -1 || depth == 1, false, wxT("invalid bitmap depth"));
m_refData = new wxBitmapRefData();
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
- if(!Ok())
+ if(!IsOk())
return NULL;
NSBitmapImageRep *bitmapRep = M_BITMAPDATA->m_cocoaNSBitmapImageRep;
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
wxAutoNSAutoreleasePool pool;
- if(!bitmap.Ok())
+ if(!bitmap.IsOk())
return false;
int bmpWidth = bitmap.GetWidth();
int bmpHeight = bitmap.GetHeight();