@beginEventEmissionTable{wxCommandEvent}
@event{EVT_CHECKLISTBOX(id, func)}
- Process a wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event, when an item in
+ Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event, when an item in
the check list box is checked or unchecked. wxCommandEvent::GetInt()
will contain the index of the item that was checked or unchecked.
wxCommandEvent::IsChecked() is not valid! Use wxCheckListBox::IsChecked()
const wxString& name = "listBox");
//@}
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int nStrings = 0,
+ const wxString choices[] = NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
+
/**
Destructor, destroying the list box.
*/
/**
Checks the given item. Note that calling this method does not result in
- a wxEVT_COMMAND_CHECKLISTBOX_TOGGLE event being emitted.
+ a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLE event being emitted.
@param item
Index of item to check.
Index of item whose check status is to be returned.
*/
bool IsChecked(unsigned int item) const;
+
};