if (style & wxNO_BORDER)
gtk_button_set_relief( GTK_BUTTON(m_widget), GTK_RELIEF_NONE );
- if (m_bitmap.Ok())
+ if (m_bitmap.IsOk())
{
OnSetBitmap();
}
void wxToggleBitmapButton::OnSetBitmap()
{
- if (!m_bitmap.Ok()) return;
+ if (!m_bitmap.IsOk()) return;
GdkBitmap *mask = NULL;
if (m_bitmap.GetMask()) mask = m_bitmap.GetMask()->GetBitmap();
{
wxCursor cursor = m_cursor;
- if (g_globalCursor.Ok())
+ if (g_globalCursor.IsOk())
cursor = g_globalCursor;
GdkWindow *win = TOGGLE_BUTTON_EVENT_WIN(m_widget);
- if ( win && cursor.Ok() )
+ if ( win && cursor.IsOk() )
{
/* I now set the cursor the anew in every OnInternalIdle call
as setting the cursor in a parent window also effects the
{
wxSize best;
- if (m_bitmap.Ok())
+ if (m_bitmap.IsOk())
{
int border = HasFlag(wxNO_BORDER) ? 4 : 10;
best.x = m_bitmap.GetWidth()+border;
{
wxCursor cursor = m_cursor;
- if (g_globalCursor.Ok())
+ if (g_globalCursor.IsOk())
cursor = g_globalCursor;
GdkWindow *win = TOGGLE_BUTTON_EVENT_WIN(m_widget);
- if ( win && cursor.Ok() )
+ if ( win && cursor.IsOk() )
{
/* I now set the cursor the anew in every OnInternalIdle call
as setting the cursor in a parent window also effects the