wxStandardPaths returns the standard locations in the file system and should be
used by applications to find their data files in a portable way.
+ Note that you must not create objects of class wxStandardPaths directly,
+ but use the global standard paths object returned by wxStandardPaths::Get()
+ (which can be of a type derived from wxStandardPaths and not of exactly
+ this type) and call the methods you need on it. The object returned by
+ Get() may be customized by overriding wxAppTraits::GetStandardPaths()
+ methods.
+
In the description of the methods below, the example return values are given
for the Unix, Windows and Mac OS X systems, however please note that these are
just the examples and the actual values may differ. For example, under Windows:
This class is MT-safe: its methods may be called concurrently from different
threads without additional locking.
- Note that you don't allocate an instance of class wxStandardPaths, but retrieve the
- global standard paths object using @c wxStandardPaths::Get on which you call the
- desired methods.
-
@library{wxbase}
@category{file}
class wxStandardPaths
{
public:
+ /// Possible values for category parameter of GetLocalizedResourcesDir().
+ enum ResourceCat
+ {
+ /// No special category, this is the default.
+ ResourceCat_None,
+
+ /// Message catalog resources category.
+ ResourceCat_Messages
+ };
+
+
/**
MSW-specific function undoing the effect of IgnoreAppSubDir() calls.
@since 2.7.0
*/
- virtual wxString GetLocalizedResourcesDir(const wxString& lang,
- ResourceCat category) const;
+ virtual wxString
+ GetLocalizedResourcesDir(const wxString& lang,
+ ResourceCat category = ResourceCat_None) const;
/**
Return the directory where the loadable modules (plugins) live.