#if wxOSX_USE_CARBON
return HIViewDrawCGImage( inContext, inBounds, inImage );
#else
- // todo flip
- CGContextDrawImage(inContext, *inBounds, inImage );
+ CGContextSaveGState(inContext);
+ CGContextTranslateCTM(inContext, inBounds->origin.x, inBounds->origin.y + inBounds->size.height);
+ CGRect r = *inBounds;
+ r.origin.x = r.origin.y = 0;
+ CGContextScaleCTM(inContext, 1, -1);
+ CGContextDrawImage(inContext, r, inImage );
+ CGContextRestoreGState(inContext);
return noErr;
#endif
}
const wxColour &oColor, const wxColour &cColor )
{
m_gradientFunction = CreateGradientFunction( oColor, cColor );
- m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
+ m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ;
}
// gets the bounding box enclosing all points (possibly including control points)
virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const;
- virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
+ virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) const;
private :
CGMutablePathRef m_path;
};
*h = bounds.size.height;
}
-bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const
+bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle) const
{
return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
}
virtual void * GetNativeContext();
- bool SetLogicalFunction( int function );
+ bool SetLogicalFunction( wxRasterOperationMode function );
//
// transformation
//
virtual void StrokePath( const wxGraphicsPath &path );
// fills a path with the current brush
- virtual void FillPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE );
+ virtual void FillPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
// draws a path by first filling and then stroking
- virtual void DrawPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE );
+ virtual void DrawPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
virtual bool ShouldOffset() const
{
// text
//
- virtual void DrawText( const wxString &str, wxDouble x, wxDouble y );
-
- virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
-
virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const;
private:
void EnsureIsValid();
+ virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y );
+ virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
+
CGContextRef m_cgContext;
#if wxOSX_USE_CARBON
WindowRef m_windowRef;
// TODO test whether the private CGContextSetCompositeOperation works under 10.3 (using NSCompositingModes)
-bool wxMacCoreGraphicsContext::SetLogicalFunction( int function )
+bool wxMacCoreGraphicsContext::SetLogicalFunction( wxRasterOperationMode function )
{
if (m_logicalFunction == function)
return true;
CGContextStrokePath( m_cgContext );
}
-void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , int fillStyle )
+void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
CGContextDrawPath( m_cgContext , mode );
}
-void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , int fillStyle )
+void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if ( m_brush.IsNull() )
return;
CGContextRestoreGState( m_cgContext );
}
-void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
+void wxMacCoreGraphicsContext::DoDrawText( const wxString &str, wxDouble x, wxDouble y )
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
CGContextSaveGState(m_cgContext);
CGColorRef col = wxMacCreateCGColor( fref->GetColour() );
- CGContextSetTextDrawingMode (m_cgContext, kCGTextFill);
+ CGContextSetTextDrawingMode (m_cgContext, kCGTextFill);
CGContextSetFillColorWithColor( m_cgContext, col );
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
#endif
}
-void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
+void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str,
+ wxDouble x, wxDouble y,
+ wxDouble angle)
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if ( UMAGetSystemVersion() >= 0x1050 )
{
// default implementation takes care of rotation and calls non rotated DrawText afterwards
- wxGraphicsContext::DrawText( str, x, y, angle );
+ wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
return;
}
#endif
#endif
#if wxOSX_USE_IPHONE
// default implementation takes care of rotation and calls non rotated DrawText afterwards
- wxGraphicsContext::DrawText( str, x, y, angle );
+ wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
#endif
}
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CGSize sz = MeasureTextInContext( fref->GetUIFont() , text.AsNSString() );
-
+
if ( height )
*height = sz.height;
/*
#else
ATSLayoutRecord *layoutRecords = NULL;
ItemCount glyphCount = 0;
-
+
// Get the glyph extents
OSStatus err = ::ATSUDirectGetLayoutDataArrayPtrFromTextLayout(atsuLayout,
0,
&layoutRecords,
&glyphCount);
wxASSERT(glyphCount == (text.length()+1));
-
+
if ( err == noErr && glyphCount == (text.length()+1))
{
for ( int pos = 1; pos < (int)glyphCount ; pos ++ )
widths[pos-1] = FixedToInt( layoutRecords[pos].realPos );
}
}
-
+
::ATSUDirectReleaseLayoutDataArrayPtr(NULL,
kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
(void **) &layoutRecords);