#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "button.h"
-#endif
-
#include "wx/control.h"
#include "wx/gdicmn.h"
DECLARE_DYNAMIC_CLASS(wxButton)
public:
inline wxButton() {}
- inline wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
+ inline wxButton(wxWindow *parent, wxWindowID id,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
{
Create(parent, id, label, pos, size, style, validator, name);
}
-
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,