class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
class WXDLLIMPEXP_FWD_BASE wxObject;
class WXDLLIMPEXP_FWD_CORE wxRendererNative;
-class WXDLLIMPEXP_FWD_BASE wxStandardPathsBase;
+class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
class WXDLLIMPEXP_FWD_BASE wxString;
class WXDLLIMPEXP_FWD_BASE wxTimer;
class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
- virtual wxStandardPathsBase& GetStandardPaths();
+ virtual wxStandardPaths& GetStandardPaths();
#if wxUSE_INTL
// called during wxApp initialization to set the locale to correspond to
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
-#ifdef __WXDEBUG__
// show the assert dialog with the specified message in GUI or just print
// the string to stderr in console mode
//
//
// return true to suppress subsequent asserts, false to continue as before
virtual bool ShowAssertDialog(const wxString& msg) = 0;
-#endif // __WXDEBUG__
// return true if fprintf(stderr) goes somewhere, false otherwise
virtual bool HasStderr() = 0;
protected:
-#if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
+#if wxUSE_STACKWALKER
// utility function: returns the stack frame as a plain wxString
virtual wxString GetAssertStackTrace();
#endif
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
-#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);
-#endif // __WXDEBUG__
virtual bool HasStderr();
virtual void ScheduleForDestroy(wxObject *object);
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
-#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);
-#endif // __WXDEBUG__
virtual bool HasStderr();
virtual void ScheduleForDestroy(wxObject *object);