-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
-#include "wx/setup.h"
-
-// an exception to the general rule that a normal header doesn't include other
-// headers - only because ownerdrw.h is not always included and I don't want
-// to write #ifdef's everywhere...
-#if wxUSE_OWNER_DRAWN
-#include "wx/ownerdrw.h"
-#endif
-
-// ----------------------------------------------------------------------------
-// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
-// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuItem: public wxMenuItemBase
-#if wxUSE_OWNER_DRAWN
- , public wxOwnerDrawn
-#endif
-{
-public:
- // ctor & dtor
- wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL,
- int id = wxID_SEPARATOR,
- const wxString& name = wxEmptyString,
- const wxString& help = wxEmptyString,
- bool isCheckable = FALSE,
- wxMenu *subMenu = (wxMenu *)NULL);
- virtual ~wxMenuItem();
-
- // override base class virtuals
- virtual void SetText(const wxString& strName);
- virtual wxString GetLabel() const;
- virtual void SetCheckable(bool checkable);
-
- virtual void Enable(bool bDoEnable = TRUE);
- virtual void Check(bool bDoCheck = TRUE);
- virtual bool IsChecked() const;
-
-#if wxUSE_ACCEL
- virtual wxAcceleratorEntry *GetAccel() const;
-#endif // wxUSE_ACCEL
-
- // unfortunately needed to resolve ambiguity between
- // wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
- bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); }
-
- // the id for a popup menu is really its menu handle (as required by
- // ::AppendMenu() API), so this function will return either the id or the
- // menu handle depending on what we're
- int GetRealId() const;
-
-private:
- DECLARE_DYNAMIC_CLASS(wxMenuItem)
-};
-
-#endif //_MENUITEM_H