// Colour
-static void wxComposeRGBColor( RGBColor * col , int red, int blue, int green ) ;
-static void wxComposeRGBColor( RGBColor * col , int red, int blue, int green )
+#include "wx/mac/private.h"
+
+static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ) ;
+static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
{
+ RGBColor* col = (RGBColor*) color ;
col->red = (red << 8) + red;
col->blue = (blue << 8) + blue;
col->green = (green << 8) + green;
}
wxColour::wxColour (const wxColour& col)
+ : wxObject()
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
m_isInit = col.m_isInit;
- m_pixel = col.m_pixel;
+ memcpy( &m_pixel , &col.m_pixel , 6 ) ;
}
wxColour::wxColour (const wxColour* col)
m_blue = col->m_blue;
m_isInit = col->m_isInit;
- m_pixel = col->m_pixel;
+ memcpy( &m_pixel , &col->m_pixel , 6 ) ;
}
wxColour& wxColour::operator =(const wxColour& col)
m_blue = col.m_blue;
m_isInit = col.m_isInit;
- m_pixel = col.m_pixel;
+ memcpy( &m_pixel , &col.m_pixel , 6 ) ;
return *this;
}
wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
}
+
+void wxColour::Set( const WXCOLORREF* color )
+{
+ RGBColor* col = (RGBColor*) color ;
+ memcpy( &m_pixel , color , 6 ) ;
+ m_red = col->red>>8 ;
+ m_blue = col->blue>>8 ;
+ m_green = col->green>>8 ;
+}