+ #define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
+ #define ACCESSOR_CALLS_ARE_FUNCTIONS 1
+ #if defined( __WXDEBUG__ ) && !defined(__MACH__)
+ // otherwise the debugger looses all symbol information
+ #define OPAQUE_TOOLBOX_STRUCTS 0
+ #else
+ #define OPAQUE_TOOLBOX_STRUCTS 1
+ #endif
+ #ifdef __MACH__
+ #include <ansi_prefix.mach.h>
+ #include <msl_c_version.h>
+ #include <stdint.h>
+ #undef WCHAR_MAX
+ #include <machine/ansi.h>
+ #else
+ #include <ansi_prefix.mac.h>
+ #endif
+ // for getting the correct expat includes
+ #define MACOS_CLASSIC
+ /*
+ #include <MacTypes.h>
+ #if UNIVERSAL_INTERFACES_VERSION < 0x0340
+ #error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/"
+ #endif
+ */