#include "wx/dcclient.h"
#endif // WX_PRECOMP
-#include "wx/evtloop.h"
-
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
{
}
+wxTopLevelWindowBase::~wxTopLevelWindowBase()
+{
+ // this destructor is required for Darwin
+}
+
bool wxTopLevelWindowBase::Destroy()
{
// delayed destruction: the frame will be deleted during the next idle
return GetEventHandler()->ProcessEvent(event);
}
-
-// ----------------------------------------------------------------------------
-// interactive manipulation
-// ----------------------------------------------------------------------------
-
-#ifdef __WXUNIVERSAL__
-
-#define wxINTERACTIVE_RESIZE_DIR \
- (wxINTERACTIVE_RESIZE_W | wxINTERACTIVE_RESIZE_E | \
- wxINTERACTIVE_RESIZE_S | wxINTERACTIVE_RESIZE_N)
-
-struct wxInteractiveMoveData
-{
- wxTopLevelWindowBase *m_window;
- wxEventLoop *m_evtLoop;
- int m_flags;
- wxRect m_rect;
- wxRect m_rectOrig;
- wxPoint m_pos;
- wxSize m_minSize, m_maxSize;
-};
-
-class wxInteractiveMoveHandler : public wxEvtHandler
-{
-public:
- wxInteractiveMoveHandler(wxInteractiveMoveData& data) : m_data(data) {}
-
-private:
- DECLARE_EVENT_TABLE()
- void OnMouseMove(wxMouseEvent& event);
- void OnMouseDown(wxMouseEvent& event);
- void OnMouseUp(wxMouseEvent& event);
- void OnKeyDown(wxKeyEvent& event);
-
- wxInteractiveMoveData& m_data;
-};
-
-BEGIN_EVENT_TABLE(wxInteractiveMoveHandler, wxEvtHandler)
- EVT_MOTION(wxInteractiveMoveHandler::OnMouseMove)
- EVT_LEFT_DOWN(wxInteractiveMoveHandler::OnMouseDown)
- EVT_LEFT_UP(wxInteractiveMoveHandler::OnMouseUp)
- EVT_KEY_DOWN(wxInteractiveMoveHandler::OnKeyDown)
-END_EVENT_TABLE()
-
-
-static inline LINKAGEMODE
-void wxApplyResize(wxInteractiveMoveData& data, const wxPoint& diff)
-{
- if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
- {
- data.m_rect.x += diff.x;
- data.m_rect.width -= diff.x;
- }
- else if ( data.m_flags & wxINTERACTIVE_RESIZE_E )
- {
- data.m_rect.width += diff.x;
- }
- if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
- {
- data.m_rect.y += diff.y;
- data.m_rect.height -= diff.y;
- }
- else if ( data.m_flags & wxINTERACTIVE_RESIZE_S )
- {
- data.m_rect.height += diff.y;
- }
-
- if ( data.m_minSize.x != -1 && data.m_rect.width < data.m_minSize.x )
- {
- if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
- data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
- data.m_rect.width = data.m_minSize.x;
- }
- if ( data.m_maxSize.x != -1 && data.m_rect.width > data.m_maxSize.x )
- {
- if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
- data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
- data.m_rect.width = data.m_maxSize.x;
- }
- if ( data.m_minSize.y != -1 && data.m_rect.height < data.m_minSize.y )
- {
- if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
- data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
- data.m_rect.height = data.m_minSize.y;
- }
- if ( data.m_maxSize.y != -1 && data.m_rect.height > data.m_maxSize.y )
- {
- if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
- data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
- data.m_rect.height = data.m_maxSize.y;
- }
-}
-
-void wxInteractiveMoveHandler::OnMouseMove(wxMouseEvent& event)
-{
- if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
- event.Skip();
-
- else if ( m_data.m_flags & wxINTERACTIVE_MOVE )
- {
- wxPoint diff = wxGetMousePosition() - m_data.m_pos;
- m_data.m_rect = m_data.m_rectOrig;
- m_data.m_rect.Offset(diff);
- m_data.m_window->Move(m_data.m_rect.GetPosition());
- }
-
- else if ( m_data.m_flags & wxINTERACTIVE_RESIZE )
- {
- wxPoint diff = wxGetMousePosition() - m_data.m_pos;
- m_data.m_rect = m_data.m_rectOrig;
- wxApplyResize(m_data, diff);
- m_data.m_window->SetSize(m_data.m_rect);
- }
-}
-
-void wxInteractiveMoveHandler::OnMouseDown(wxMouseEvent& event)
-{
- if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
- {
- m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
- m_data.m_pos = wxGetMousePosition();
- }
-}
-
-void wxInteractiveMoveHandler::OnKeyDown(wxKeyEvent& event)
-{
- if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
- {
- m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
- m_data.m_pos = wxGetMousePosition();
- }
-
- wxPoint diff(-1,-1);
-
- switch ( event.GetKeyCode() )
- {
- case WXK_UP: diff = wxPoint(0, -16); break;
- case WXK_DOWN: diff = wxPoint(0, 16); break;
- case WXK_LEFT: diff = wxPoint(-16, 0); break;
- case WXK_RIGHT: diff = wxPoint(16, 0); break;
- case WXK_ESCAPE:
- m_data.m_window->SetSize(m_data.m_rectOrig);
- m_data.m_evtLoop->Exit();
- return;
- case WXK_RETURN:
- m_data.m_evtLoop->Exit();
- return;
- }
-
- if ( diff.x != -1 )
- {
- if ( m_data.m_flags & wxINTERACTIVE_MOVE )
- {
- m_data.m_rect.Offset(diff);
- m_data.m_window->Move(m_data.m_rect.GetPosition());
- }
- else /* wxINTERACTIVE_RESIZE */
- {
- if ( !(m_data.m_flags & wxINTERACTIVE_RESIZE_DIR) )
- {
- if ( diff.y < 0 )
- m_data.m_flags |= wxINTERACTIVE_RESIZE_N;
- else if ( diff.y > 0 )
- m_data.m_flags |= wxINTERACTIVE_RESIZE_S;
- if ( diff.x < 0 )
- m_data.m_flags |= wxINTERACTIVE_RESIZE_W;
- else if ( diff.x > 0 )
- m_data.m_flags |= wxINTERACTIVE_RESIZE_E;
- }
-
- wxApplyResize(m_data, diff);
- m_data.m_window->SetSize(m_data.m_rect);
- }
- }
-}
-
-void wxInteractiveMoveHandler::OnMouseUp(wxMouseEvent& event)
-{
- m_data.m_evtLoop->Exit();
-}
-
-
-void wxTopLevelWindowBase::InteractiveMove(int flags)
-{
- wxASSERT_MSG( !((flags & wxINTERACTIVE_MOVE) && (flags & wxINTERACTIVE_RESIZE)),
- wxT("can't move and resize window at the same time") );
-
- wxASSERT_MSG( !(flags & wxINTERACTIVE_RESIZE) ||
- (flags & wxINTERACTIVE_WAIT_FOR_INPUT) ||
- (flags & wxINTERACTIVE_RESIZE_DIR),
- wxT("direction of resizing not specified") );
-
- wxInteractiveMoveData data;
- wxEventLoop loop;
- wxWindow *focus = FindFocus();
-
- // FIXME - display resize cursor if waiting for initial input
-
- data.m_window = this;
- data.m_evtLoop = &loop;
- data.m_flags = flags;
- data.m_rect = data.m_rectOrig = GetRect();
- data.m_pos = wxGetMousePosition();
- data.m_minSize = wxSize(GetMinWidth(), GetMinHeight());
- data.m_maxSize = wxSize(GetMaxWidth(), GetMaxHeight());
-
- this->PushEventHandler(new wxInteractiveMoveHandler(data));
- if ( focus )
- focus->PushEventHandler(new wxInteractiveMoveHandler(data));
-
- CaptureMouse();
- loop.Run();
- ReleaseMouse();
-
- this->PopEventHandler(TRUE/*delete*/);
- if ( focus )
- focus->PopEventHandler(TRUE/*delete*/);
-}
-
-#endif // __WXUNIVERSAL__